feat: filter agent-restricted skills from prompts and tool description
Skills with an `agent` frontmatter field are intended for a specific agent. Previously they still appeared in: - every agent's system prompt (via `buildAvailableSkills`) - the `skill` tool's `<available_items>` description visible to all agents This wasted tokens and could mislead agents into attempting calls that would be rejected at execution time. Changes: - `buildAvailableSkills`: new optional `agentName` parameter; when provided, skills whose `definition.agent` does not match are excluded - `builtin-agents.ts`: pass per-agent name to `buildAvailableSkills` for sisyphus, hephaestus, and atlas, so each agent's prompt only lists the skills it is allowed to use - `createSkillTool` (`tools.ts`): exclude agent-restricted skills from both the eager and lazy description builds, keeping the shared tool description free of skills the current agent cannot access Execution-time enforcement (throwing on mismatch) is unchanged; this change adds the earlier, description-level visibility gate. Tests: new `available-skills.test.ts` (5 cases) + 3 new cases in `tools.test.ts` covering the description-filter and execute paths. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -64,13 +64,18 @@ export function createSkillTool(options: SkillLoadOptions = {}): ToolDefinition
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if (!force && cachedDescription) return cachedDescription
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const skills = await getSkills()
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const commands = getCommands()
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const skillInfos = skills.map(loadedSkillToInfo)
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// Exclude agent-restricted skills from the description: they must not be
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// visible to agents that are not their designated owner. The execute-time
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// check already enforces the restriction at call time.
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const publicSkills = skills.filter((s) => !s.definition.agent)
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const skillInfos = publicSkills.map(loadedSkillToInfo)
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cachedDescription = formatCombinedDescription(skillInfos, commands)
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return cachedDescription
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}
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if (options.skills !== undefined) {
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const skillInfos = options.skills.map(loadedSkillToInfo)
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const publicSkills = options.skills.filter((s) => !s.definition.agent)
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const skillInfos = publicSkills.map(loadedSkillToInfo)
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const commandsForDescription = options.commands ?? []
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let needsAsyncRefresh = false
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