fix(cli-run): retry server start on port binding race condition
When port appears available but binding fails (race with another opencode instance), retry on next available port (auto mode) or attach to existing server (explicit port mode) instead of crashing with exit code 1.
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@@ -5,6 +5,24 @@ import { getAvailableServerPort, isPortAvailable, DEFAULT_SERVER_PORT } from "..
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import { withWorkingOpencodePath } from "./opencode-binary-resolver"
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import { prependResolvedOpencodeBinToPath } from "./opencode-bin-path"
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function isPortStartFailure(error: unknown, port: number): boolean {
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if (!(error instanceof Error)) {
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return false
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}
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return error.message.includes(`Failed to start server on port ${port}`)
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}
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async function startServer(options: { signal: AbortSignal, port: number }): Promise<ServerConnection> {
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const { signal, port } = options
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const { client, server } = await withWorkingOpencodePath(() =>
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createOpencode({ signal, port, hostname: "127.0.0.1" }),
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)
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console.log(pc.dim("Server listening at"), pc.cyan(server.url))
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return { client, cleanup: () => server.close() }
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}
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export async function createServerConnection(options: {
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port?: number
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attach?: string
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@@ -29,11 +47,22 @@ export async function createServerConnection(options: {
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if (available) {
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console.log(pc.dim("Starting server on port"), pc.cyan(port.toString()))
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const { client, server } = await withWorkingOpencodePath(() =>
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createOpencode({ signal, port, hostname: "127.0.0.1" }),
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)
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console.log(pc.dim("Server listening at"), pc.cyan(server.url))
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return { client, cleanup: () => server.close() }
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try {
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return await startServer({ signal, port })
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} catch (error) {
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if (!isPortStartFailure(error, port)) {
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throw error
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}
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const stillAvailable = await isPortAvailable(port, "127.0.0.1")
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if (stillAvailable) {
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throw error
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}
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console.log(pc.dim("Port"), pc.cyan(port.toString()), pc.dim("became occupied, attaching to existing server"))
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const client = createOpencodeClient({ baseUrl: `http://127.0.0.1:${port}` })
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return { client, cleanup: () => {} }
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}
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}
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console.log(pc.dim("Port"), pc.cyan(port.toString()), pc.dim("is occupied, attaching to existing server"))
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@@ -47,9 +76,16 @@ export async function createServerConnection(options: {
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} else {
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console.log(pc.dim("Starting server on port"), pc.cyan(selectedPort.toString()))
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}
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const { client, server } = await withWorkingOpencodePath(() =>
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createOpencode({ signal, port: selectedPort, hostname: "127.0.0.1" }),
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)
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console.log(pc.dim("Server listening at"), pc.cyan(server.url))
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return { client, cleanup: () => server.close() }
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try {
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return await startServer({ signal, port: selectedPort })
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} catch (error) {
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if (!isPortStartFailure(error, selectedPort)) {
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throw error
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}
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const { port: retryPort } = await getAvailableServerPort(selectedPort + 1, "127.0.0.1")
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console.log(pc.dim("Retrying server start on port"), pc.cyan(retryPort.toString()))
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return await startServer({ signal, port: retryPort })
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}
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}
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