fix(shared): merge project and user opencode plugin detection
Stop dropping user-level plugin conflicts when an empty project config exists by collecting plugin entries from every supported OpenCode config path. Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
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@@ -0,0 +1,58 @@
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import * as fs from "node:fs"
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import * as os from "node:os"
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import * as path from "node:path"
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import { parseJsoncSafe } from "./jsonc-parser"
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interface OpencodeConfig {
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plugin?: string[]
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}
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function getWindowsAppdataDir(): string | null {
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return process.env.APPDATA || null
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}
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function getConfigPaths(directory: string): string[] {
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const crossPlatformDir = path.join(os.homedir(), ".config")
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const paths = [
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path.join(directory, ".opencode", "opencode.json"),
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path.join(directory, ".opencode", "opencode.jsonc"),
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path.join(crossPlatformDir, "opencode", "opencode.json"),
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path.join(crossPlatformDir, "opencode", "opencode.jsonc"),
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]
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if (process.platform === "win32") {
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const appdataDir = getWindowsAppdataDir()
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if (appdataDir) {
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paths.push(path.join(appdataDir, "opencode", "opencode.json"))
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paths.push(path.join(appdataDir, "opencode", "opencode.jsonc"))
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}
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}
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return paths
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}
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export function loadOpencodePlugins(directory: string): string[] {
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const pluginEntries: string[] = []
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const seenPluginEntries = new Set<string>()
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for (const configPath of getConfigPaths(directory)) {
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try {
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if (!fs.existsSync(configPath)) continue
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const content = fs.readFileSync(configPath, "utf-8")
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const result = parseJsoncSafe<OpencodeConfig>(content)
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const plugins = result.data?.plugin ?? []
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for (const plugin of plugins) {
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if (seenPluginEntries.has(plugin)) continue
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seenPluginEntries.add(plugin)
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pluginEntries.push(plugin)
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}
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} catch {
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continue
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}
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}
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return pluginEntries
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}
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