refactor(rules-injector): split finder.ts into rule discovery modules
Extract rule finding logic: - project-root-finder.ts: project root detection - rule-file-finder.ts: rule file discovery - rule-file-scanner.ts: filesystem scanning for rules - rule-distance.ts: rule-to-file distance calculation
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import { existsSync, statSync } from "node:fs";
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import { dirname, join } from "node:path";
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import {
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PROJECT_RULE_FILES,
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PROJECT_RULE_SUBDIRS,
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USER_RULE_DIR,
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} from "./constants";
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import type { RuleFileCandidate } from "./types";
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import { findRuleFilesRecursive, safeRealpathSync } from "./rule-file-scanner";
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/**
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* Find all rule files for a given context.
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* Searches from currentFile upward to projectRoot for rule directories,
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* then user-level directory (~/.claude/rules).
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*
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* IMPORTANT: This searches EVERY directory from file to project root.
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* Not just the project root itself.
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*
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* @param projectRoot - Project root path (or null if outside any project)
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* @param homeDir - User home directory
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* @param currentFile - Current file being edited (for distance calculation)
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* @returns Array of rule file candidates sorted by distance
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*/
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export function findRuleFiles(
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projectRoot: string | null,
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homeDir: string,
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currentFile: string,
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): RuleFileCandidate[] {
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const candidates: RuleFileCandidate[] = [];
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const seenRealPaths = new Set<string>();
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// Search from current file's directory up to project root
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let currentDir = dirname(currentFile);
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let distance = 0;
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while (true) {
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// Search rule directories in current directory
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for (const [parent, subdir] of PROJECT_RULE_SUBDIRS) {
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const ruleDir = join(currentDir, parent, subdir);
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const files: string[] = [];
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findRuleFilesRecursive(ruleDir, files);
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for (const filePath of files) {
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const realPath = safeRealpathSync(filePath);
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if (seenRealPaths.has(realPath)) continue;
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seenRealPaths.add(realPath);
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candidates.push({
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path: filePath,
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realPath,
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isGlobal: false,
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distance,
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});
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}
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}
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// Stop at project root or filesystem root
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if (projectRoot && currentDir === projectRoot) break;
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const parentDir = dirname(currentDir);
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if (parentDir === currentDir) break;
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currentDir = parentDir;
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distance++;
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}
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// Check for single-file rules at project root (e.g., .github/copilot-instructions.md)
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if (projectRoot) {
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for (const ruleFile of PROJECT_RULE_FILES) {
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const filePath = join(projectRoot, ruleFile);
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if (existsSync(filePath)) {
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try {
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const stat = statSync(filePath);
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if (stat.isFile()) {
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const realPath = safeRealpathSync(filePath);
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if (!seenRealPaths.has(realPath)) {
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seenRealPaths.add(realPath);
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candidates.push({
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path: filePath,
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realPath,
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isGlobal: false,
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distance: 0,
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isSingleFile: true,
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});
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}
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}
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} catch {
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// Skip if file can't be read
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}
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}
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}
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}
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// Search user-level rule directory (~/.claude/rules)
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const userRuleDir = join(homeDir, USER_RULE_DIR);
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const userFiles: string[] = [];
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findRuleFilesRecursive(userRuleDir, userFiles);
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for (const filePath of userFiles) {
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const realPath = safeRealpathSync(filePath);
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if (seenRealPaths.has(realPath)) continue;
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seenRealPaths.add(realPath);
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candidates.push({
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path: filePath,
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realPath,
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isGlobal: true,
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distance: 9999, // Global rules always have max distance
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});
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}
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// Sort by distance (closest first, then global rules last)
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candidates.sort((a, b) => {
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if (a.isGlobal !== b.isGlobal) {
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return a.isGlobal ? 1 : -1;
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}
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return a.distance - b.distance;
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});
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return candidates;
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}
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