refactor(tools): split delegate-task constants into category-specific modules
This commit is contained in:
@@ -0,0 +1,54 @@
|
|||||||
|
import type { BuiltinCategoryDefinition } from "./builtin-category-definition"
|
||||||
|
|
||||||
|
const UNSPECIFIED_LOW_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on tasks that don't fit specific categories but require moderate effort.
|
||||||
|
|
||||||
|
<Selection_Gate>
|
||||||
|
BEFORE selecting this category, VERIFY ALL conditions:
|
||||||
|
1. Task does NOT fit: quick (trivial), visual-engineering (UI), ultrabrain (deep logic), artistry (creative), writing (docs)
|
||||||
|
2. Task requires more than trivial effort but is NOT system-wide
|
||||||
|
3. Scope is contained within a few files/modules
|
||||||
|
|
||||||
|
If task fits ANY other category, DO NOT select unspecified-low.
|
||||||
|
This is NOT a default choice - it's for genuinely unclassifiable moderate-effort work.
|
||||||
|
</Selection_Gate>
|
||||||
|
</Category_Context>
|
||||||
|
|
||||||
|
<Caller_Warning>
|
||||||
|
THIS CATEGORY USES A MID-TIER MODEL (claude-sonnet-4-6).
|
||||||
|
|
||||||
|
**PROVIDE CLEAR STRUCTURE:**
|
||||||
|
1. MUST DO: Enumerate required actions explicitly
|
||||||
|
2. MUST NOT DO: State forbidden actions to prevent scope creep
|
||||||
|
3. EXPECTED OUTPUT: Define concrete success criteria
|
||||||
|
</Caller_Warning>`
|
||||||
|
|
||||||
|
const UNSPECIFIED_HIGH_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on tasks that don't fit specific categories but require substantial effort.
|
||||||
|
|
||||||
|
<Selection_Gate>
|
||||||
|
BEFORE selecting this category, VERIFY ALL conditions:
|
||||||
|
1. Task does NOT fit: quick (trivial), visual-engineering (UI), ultrabrain (deep logic), artistry (creative), writing (docs)
|
||||||
|
2. Task requires substantial effort across multiple systems/modules
|
||||||
|
3. Changes have broad impact or require careful coordination
|
||||||
|
4. NOT just "complex" - must be genuinely unclassifiable AND high-effort
|
||||||
|
|
||||||
|
If task fits ANY other category, DO NOT select unspecified-high.
|
||||||
|
If task is unclassifiable but moderate-effort, use unspecified-low instead.
|
||||||
|
</Selection_Gate>
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
export const ANTHROPIC_CATEGORIES: BuiltinCategoryDefinition[] = [
|
||||||
|
{
|
||||||
|
name: "unspecified-low",
|
||||||
|
config: { model: "anthropic/claude-sonnet-4-6" },
|
||||||
|
description: "Tasks that don't fit other categories, low effort required",
|
||||||
|
promptAppend: UNSPECIFIED_LOW_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "unspecified-high",
|
||||||
|
config: { model: "anthropic/claude-opus-4-6", variant: "max" },
|
||||||
|
description: "Tasks that don't fit other categories, high effort required",
|
||||||
|
promptAppend: UNSPECIFIED_HIGH_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
]
|
||||||
@@ -0,0 +1,33 @@
|
|||||||
|
import type { CategoryConfig } from "../../config/schema"
|
||||||
|
import { ANTHROPIC_CATEGORIES } from "./anthropic-categories"
|
||||||
|
import type { BuiltinCategoryDefinition } from "./builtin-category-definition"
|
||||||
|
import { GOOGLE_CATEGORIES } from "./google-categories"
|
||||||
|
import { KIMI_CATEGORIES } from "./kimi-categories"
|
||||||
|
import { OPENAI_CATEGORIES } from "./openai-categories"
|
||||||
|
|
||||||
|
const BUILTIN_CATEGORIES: BuiltinCategoryDefinition[] = [
|
||||||
|
...GOOGLE_CATEGORIES,
|
||||||
|
...OPENAI_CATEGORIES,
|
||||||
|
...ANTHROPIC_CATEGORIES,
|
||||||
|
...KIMI_CATEGORIES,
|
||||||
|
]
|
||||||
|
|
||||||
|
function buildCategoryRecord<TValue>(
|
||||||
|
selector: (definition: BuiltinCategoryDefinition) => TValue
|
||||||
|
): Record<string, TValue> {
|
||||||
|
return Object.fromEntries(
|
||||||
|
BUILTIN_CATEGORIES.map((definition) => [definition.name, selector(definition)])
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export const DEFAULT_CATEGORIES: Record<string, CategoryConfig> = buildCategoryRecord(
|
||||||
|
(definition) => definition.config
|
||||||
|
)
|
||||||
|
|
||||||
|
export const CATEGORY_PROMPT_APPENDS: Record<string, string> = buildCategoryRecord(
|
||||||
|
(definition) => definition.promptAppend
|
||||||
|
)
|
||||||
|
|
||||||
|
export const CATEGORY_DESCRIPTIONS: Record<string, string> = buildCategoryRecord(
|
||||||
|
(definition) => definition.description
|
||||||
|
)
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
import type { CategoryConfig } from "../../config/schema"
|
||||||
|
|
||||||
|
export type BuiltinCategoryDefinition = {
|
||||||
|
name: string
|
||||||
|
config: CategoryConfig
|
||||||
|
description: string
|
||||||
|
promptAppend: string
|
||||||
|
}
|
||||||
@@ -1,308 +1,13 @@
|
|||||||
import type { CategoryConfig } from "../../config/schema"
|
|
||||||
import type {
|
import type {
|
||||||
AvailableCategory,
|
AvailableCategory,
|
||||||
AvailableSkill,
|
AvailableSkill,
|
||||||
} from "../../agents/dynamic-agent-prompt-builder"
|
} from "../../agents/dynamic-agent-prompt-builder"
|
||||||
import { truncateDescription } from "../../shared/truncate-description"
|
import { truncateDescription } from "../../shared/truncate-description"
|
||||||
|
export {
|
||||||
export const VISUAL_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
CATEGORY_DESCRIPTIONS,
|
||||||
You are working on VISUAL/UI tasks.
|
CATEGORY_PROMPT_APPENDS,
|
||||||
|
DEFAULT_CATEGORIES,
|
||||||
<DESIGN_SYSTEM_WORKFLOW_MANDATE>
|
} from "./builtin-categories"
|
||||||
## YOU ARE A VISUAL ENGINEER. FOLLOW THIS WORKFLOW OR YOUR OUTPUT IS REJECTED.
|
|
||||||
|
|
||||||
**YOUR FAILURE MODE**: You skip design system analysis and jump straight to writing components with hardcoded colors, arbitrary spacing, and ad-hoc font sizes. The result is INCONSISTENT GARBAGE that looks like 5 different people built it. THIS STOPS NOW.
|
|
||||||
|
|
||||||
**EVERY visual task follows this EXACT workflow. VIOLATION = BROKEN OUTPUT.**
|
|
||||||
|
|
||||||
### PHASE 1: ANALYZE THE DESIGN SYSTEM (MANDATORY FIRST ACTION)
|
|
||||||
|
|
||||||
**BEFORE writing a SINGLE line of CSS, HTML, JSX, Svelte, or component code — you MUST:**
|
|
||||||
|
|
||||||
1. **SEARCH for the design system.** Use Grep, Glob, Read — actually LOOK:
|
|
||||||
- Design tokens: colors, spacing, typography, shadows, border-radii
|
|
||||||
- Theme files: CSS variables, Tailwind config, \`theme.ts\`, styled-components theme, design tokens file
|
|
||||||
- Shared/base components: Button, Card, Input, Layout primitives
|
|
||||||
- Existing UI patterns: How are pages structured? What spacing grid? What color usage?
|
|
||||||
|
|
||||||
2. **READ at minimum 5-10 existing UI components.** Understand:
|
|
||||||
- Naming conventions (BEM? Atomic? Utility-first? Component-scoped?)
|
|
||||||
- Spacing system (4px grid? 8px? Tailwind scale? CSS variables?)
|
|
||||||
- Color usage (semantic tokens? Direct hex? Theme references?)
|
|
||||||
- Typography scale (heading levels, body, caption — how many? What font stack?)
|
|
||||||
- Component composition patterns (slots? children? compound components?)
|
|
||||||
|
|
||||||
**DO NOT proceed to Phase 2 until you can answer ALL of these. If you cannot, you have not explored enough. EXPLORE MORE.**
|
|
||||||
|
|
||||||
### PHASE 2: NO DESIGN SYSTEM? BUILD ONE. NOW.
|
|
||||||
|
|
||||||
If Phase 1 reveals NO coherent design system (or scattered, inconsistent patterns):
|
|
||||||
|
|
||||||
1. **STOP. Do NOT build the requested UI yet.**
|
|
||||||
2. **Extract what exists** — even inconsistent patterns have salvageable decisions.
|
|
||||||
3. **Create a minimal design system FIRST:**
|
|
||||||
- Color palette: primary, secondary, neutral, semantic (success/warning/error/info)
|
|
||||||
- Typography scale: heading levels (h1-h4 minimum), body, small, caption
|
|
||||||
- Spacing scale: consistent increments (4px or 8px base)
|
|
||||||
- Border radii, shadows, transitions — systematic, not random
|
|
||||||
- Component primitives: the reusable building blocks
|
|
||||||
4. **Commit/save the design system, THEN proceed to Phase 3.**
|
|
||||||
|
|
||||||
A design system is NOT optional overhead. It is the FOUNDATION. Building UI without one is like building a house on sand. It WILL collapse into inconsistency.
|
|
||||||
|
|
||||||
### PHASE 3: BUILD WITH THE SYSTEM. NEVER AROUND IT.
|
|
||||||
|
|
||||||
**NOW and ONLY NOW** — implement the requested visual work:
|
|
||||||
|
|
||||||
| Element | CORRECT | WRONG (WILL BE REJECTED) |
|
|
||||||
|---------|---------|--------------------------|
|
|
||||||
| Color | Design token / CSS variable | Hardcoded \`#3b82f6\`, \`rgb(59,130,246)\` |
|
|
||||||
| Spacing | System value (\`space-4\`, \`gap-md\`, \`var(--spacing-4)\`) | Arbitrary \`margin: 13px\`, \`padding: 7px\` |
|
|
||||||
| Typography | Scale value (\`text-lg\`, \`heading-2\`, token) | Ad-hoc \`font-size: 17px\` |
|
|
||||||
| Component | Extend/compose from existing primitives | One-off div soup with inline styles |
|
|
||||||
| Border radius | System token | Random \`border-radius: 6px\` |
|
|
||||||
|
|
||||||
**IF the design requires something OUTSIDE the current system:**
|
|
||||||
- **Extend the system FIRST** — add the new token/primitive
|
|
||||||
- **THEN use the new token** in your component
|
|
||||||
- **NEVER one-off override.** That is how design systems die.
|
|
||||||
|
|
||||||
### PHASE 4: VERIFY BEFORE CLAIMING DONE
|
|
||||||
|
|
||||||
BEFORE reporting visual work as complete, answer these:
|
|
||||||
|
|
||||||
- [ ] Does EVERY color reference a design token or CSS variable?
|
|
||||||
- [ ] Does EVERY spacing use the system scale?
|
|
||||||
- [ ] Does EVERY component follow the existing composition pattern?
|
|
||||||
- [ ] Would a designer see CONSISTENCY across old and new components?
|
|
||||||
- [ ] Are there ZERO hardcoded magic numbers for visual properties?
|
|
||||||
|
|
||||||
**If ANY answer is NO — FIX IT. You are NOT done.**
|
|
||||||
|
|
||||||
</DESIGN_SYSTEM_WORKFLOW_MANDATE>
|
|
||||||
|
|
||||||
<DESIGN_QUALITY>
|
|
||||||
Design-first mindset (AFTER design system is established):
|
|
||||||
- Bold aesthetic choices over safe defaults
|
|
||||||
- Unexpected layouts, asymmetry, grid-breaking elements
|
|
||||||
- Distinctive typography (avoid: Arial, Inter, Roboto, Space Grotesk)
|
|
||||||
- Cohesive color palettes with sharp accents
|
|
||||||
- High-impact animations with staggered reveals
|
|
||||||
- Atmosphere: gradient meshes, noise textures, layered transparencies
|
|
||||||
|
|
||||||
AVOID: Generic fonts, purple gradients on white, predictable layouts, cookie-cutter patterns.
|
|
||||||
</DESIGN_QUALITY>
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
export const ULTRABRAIN_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on DEEP LOGICAL REASONING / COMPLEX ARCHITECTURE tasks.
|
|
||||||
|
|
||||||
**CRITICAL - CODE STYLE REQUIREMENTS (NON-NEGOTIABLE)**:
|
|
||||||
1. BEFORE writing ANY code, SEARCH the existing codebase to find similar patterns/styles
|
|
||||||
2. Your code MUST match the project's existing conventions - blend in seamlessly
|
|
||||||
3. Write READABLE code that humans can easily understand - no clever tricks
|
|
||||||
4. If unsure about style, explore more files until you find the pattern
|
|
||||||
|
|
||||||
Strategic advisor mindset:
|
|
||||||
- Bias toward simplicity: least complex solution that fulfills requirements
|
|
||||||
- Leverage existing code/patterns over new components
|
|
||||||
- Prioritize developer experience and maintainability
|
|
||||||
- One clear recommendation with effort estimate (Quick/Short/Medium/Large)
|
|
||||||
- Signal when advanced approach warranted
|
|
||||||
|
|
||||||
Response format:
|
|
||||||
- Bottom line (2-3 sentences)
|
|
||||||
- Action plan (numbered steps)
|
|
||||||
- Risks and mitigations (if relevant)
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
export const ARTISTRY_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on HIGHLY CREATIVE / ARTISTIC tasks.
|
|
||||||
|
|
||||||
Artistic genius mindset:
|
|
||||||
- Push far beyond conventional boundaries
|
|
||||||
- Explore radical, unconventional directions
|
|
||||||
- Surprise and delight: unexpected twists, novel combinations
|
|
||||||
- Rich detail and vivid expression
|
|
||||||
- Break patterns deliberately when it serves the creative vision
|
|
||||||
|
|
||||||
Approach:
|
|
||||||
- Generate diverse, bold options first
|
|
||||||
- Embrace ambiguity and wild experimentation
|
|
||||||
- Balance novelty with coherence
|
|
||||||
- This is for tasks requiring exceptional creativity
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
export const QUICK_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on SMALL / QUICK tasks.
|
|
||||||
|
|
||||||
Efficient execution mindset:
|
|
||||||
- Fast, focused, minimal overhead
|
|
||||||
- Get to the point immediately
|
|
||||||
- No over-engineering
|
|
||||||
- Simple solutions for simple problems
|
|
||||||
|
|
||||||
Approach:
|
|
||||||
- Minimal viable implementation
|
|
||||||
- Skip unnecessary abstractions
|
|
||||||
- Direct and concise
|
|
||||||
</Category_Context>
|
|
||||||
|
|
||||||
<Caller_Warning>
|
|
||||||
THIS CATEGORY USES A SMALLER/FASTER MODEL (gpt-5.4-mini).
|
|
||||||
|
|
||||||
The model executing this task is optimized for speed over depth. Your prompt MUST be:
|
|
||||||
|
|
||||||
**EXHAUSTIVELY EXPLICIT** - Leave NOTHING to interpretation:
|
|
||||||
1. MUST DO: List every required action as atomic, numbered steps
|
|
||||||
2. MUST NOT DO: Explicitly forbid likely mistakes and deviations
|
|
||||||
3. EXPECTED OUTPUT: Describe exact success criteria with concrete examples
|
|
||||||
|
|
||||||
**WHY THIS MATTERS:**
|
|
||||||
- Smaller models benefit from explicit guardrails
|
|
||||||
- Vague instructions may lead to unpredictable results
|
|
||||||
- Implicit expectations may be missed
|
|
||||||
**PROMPT STRUCTURE (MANDATORY):**
|
|
||||||
\`\`\`
|
|
||||||
TASK: [One-sentence goal]
|
|
||||||
|
|
||||||
MUST DO:
|
|
||||||
1. [Specific action with exact details]
|
|
||||||
2. [Another specific action]
|
|
||||||
...
|
|
||||||
|
|
||||||
MUST NOT DO:
|
|
||||||
- [Forbidden action + why]
|
|
||||||
- [Another forbidden action]
|
|
||||||
...
|
|
||||||
|
|
||||||
EXPECTED OUTPUT:
|
|
||||||
- [Exact deliverable description]
|
|
||||||
- [Success criteria / verification method]
|
|
||||||
\`\`\`
|
|
||||||
|
|
||||||
If your prompt lacks this structure, REWRITE IT before delegating.
|
|
||||||
</Caller_Warning>`
|
|
||||||
|
|
||||||
export const UNSPECIFIED_LOW_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on tasks that don't fit specific categories but require moderate effort.
|
|
||||||
|
|
||||||
<Selection_Gate>
|
|
||||||
BEFORE selecting this category, VERIFY ALL conditions:
|
|
||||||
1. Task does NOT fit: quick (trivial), visual-engineering (UI), ultrabrain (deep logic), artistry (creative), writing (docs)
|
|
||||||
2. Task requires more than trivial effort but is NOT system-wide
|
|
||||||
3. Scope is contained within a few files/modules
|
|
||||||
|
|
||||||
If task fits ANY other category, DO NOT select unspecified-low.
|
|
||||||
This is NOT a default choice - it's for genuinely unclassifiable moderate-effort work.
|
|
||||||
</Selection_Gate>
|
|
||||||
</Category_Context>
|
|
||||||
|
|
||||||
<Caller_Warning>
|
|
||||||
THIS CATEGORY USES A MID-TIER MODEL (claude-sonnet-4-6).
|
|
||||||
|
|
||||||
**PROVIDE CLEAR STRUCTURE:**
|
|
||||||
1. MUST DO: Enumerate required actions explicitly
|
|
||||||
2. MUST NOT DO: State forbidden actions to prevent scope creep
|
|
||||||
3. EXPECTED OUTPUT: Define concrete success criteria
|
|
||||||
</Caller_Warning>`
|
|
||||||
|
|
||||||
export const UNSPECIFIED_HIGH_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on tasks that don't fit specific categories but require substantial effort.
|
|
||||||
|
|
||||||
<Selection_Gate>
|
|
||||||
BEFORE selecting this category, VERIFY ALL conditions:
|
|
||||||
1. Task does NOT fit: quick (trivial), visual-engineering (UI), ultrabrain (deep logic), artistry (creative), writing (docs)
|
|
||||||
2. Task requires substantial effort across multiple systems/modules
|
|
||||||
3. Changes have broad impact or require careful coordination
|
|
||||||
4. NOT just "complex" - must be genuinely unclassifiable AND high-effort
|
|
||||||
|
|
||||||
If task fits ANY other category, DO NOT select unspecified-high.
|
|
||||||
If task is unclassifiable but moderate-effort, use unspecified-low instead.
|
|
||||||
</Selection_Gate>
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
export const WRITING_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on WRITING / PROSE tasks.
|
|
||||||
|
|
||||||
Wordsmith mindset:
|
|
||||||
- Clear, flowing prose
|
|
||||||
- Appropriate tone and voice
|
|
||||||
- Engaging and readable
|
|
||||||
- Proper structure and organization
|
|
||||||
|
|
||||||
Approach:
|
|
||||||
- Understand the audience
|
|
||||||
- Draft with care
|
|
||||||
- Polish for clarity and impact
|
|
||||||
- Documentation, READMEs, articles, technical writing
|
|
||||||
|
|
||||||
ANTI-AI-SLOP RULES (NON-NEGOTIABLE):
|
|
||||||
- NEVER use em dashes (—) or en dashes (–). Use commas, periods, ellipses, or line breaks instead. Zero tolerance.
|
|
||||||
- Remove AI-sounding phrases: "delve", "it's important to note", "I'd be happy to", "certainly", "please don't hesitate", "leverage", "utilize", "in order to", "moving forward", "circle back", "at the end of the day", "robust", "streamline", "facilitate"
|
|
||||||
- Pick plain words. "Use" not "utilize". "Start" not "commence". "Help" not "facilitate".
|
|
||||||
- Use contractions naturally: "don't" not "do not", "it's" not "it is".
|
|
||||||
- Vary sentence length. Don't make every sentence the same length.
|
|
||||||
- NEVER start consecutive sentences with the same word.
|
|
||||||
- No filler openings: skip "In today's world...", "As we all know...", "It goes without saying..."
|
|
||||||
- Write like a human, not a corporate template.
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
export const DEEP_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
|
||||||
You are working on GOAL-ORIENTED AUTONOMOUS tasks.
|
|
||||||
|
|
||||||
You are NOT an interactive assistant. You are an autonomous problem-solver.
|
|
||||||
|
|
||||||
BEFORE making ANY changes:
|
|
||||||
1. Silently explore the codebase extensively (5-15 minutes of reading is normal)
|
|
||||||
2. Read related files, trace dependencies, understand the full context
|
|
||||||
3. Build a complete mental model of the problem space
|
|
||||||
4. Do not ask clarifying questions - the goal is already defined
|
|
||||||
|
|
||||||
You receive a GOAL. When the goal includes numbered steps or phases, treat them as one atomic task broken into sub-steps, not as separate independent tasks. Figure out HOW to achieve it yourself. Thorough research before any action.
|
|
||||||
|
|
||||||
Sub-steps of ONE goal = execute all steps as phases of one atomic task.
|
|
||||||
Genuinely independent tasks = flag and refuse, require separate delegations.
|
|
||||||
|
|
||||||
Approach: explore extensively, understand deeply, then act decisively. Prefer comprehensive solutions over quick patches. If the goal is unclear, make reasonable assumptions and proceed.
|
|
||||||
|
|
||||||
Minimal status updates. Focus on results, not play-by-play. Report completion with summary of changes.
|
|
||||||
</Category_Context>`
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
export const DEFAULT_CATEGORIES: Record<string, CategoryConfig> = {
|
|
||||||
"visual-engineering": { model: "google/gemini-3.1-pro", variant: "high" },
|
|
||||||
ultrabrain: { model: "openai/gpt-5.4", variant: "xhigh" },
|
|
||||||
deep: { model: "openai/gpt-5.4", variant: "medium" },
|
|
||||||
artistry: { model: "google/gemini-3.1-pro", variant: "high" },
|
|
||||||
quick: { model: "openai/gpt-5.4-mini" },
|
|
||||||
"unspecified-low": { model: "anthropic/claude-sonnet-4-6" },
|
|
||||||
"unspecified-high": { model: "anthropic/claude-opus-4-6", variant: "max" },
|
|
||||||
writing: { model: "kimi-for-coding/k2p5" },
|
|
||||||
}
|
|
||||||
|
|
||||||
export const CATEGORY_PROMPT_APPENDS: Record<string, string> = {
|
|
||||||
"visual-engineering": VISUAL_CATEGORY_PROMPT_APPEND,
|
|
||||||
ultrabrain: ULTRABRAIN_CATEGORY_PROMPT_APPEND,
|
|
||||||
deep: DEEP_CATEGORY_PROMPT_APPEND,
|
|
||||||
artistry: ARTISTRY_CATEGORY_PROMPT_APPEND,
|
|
||||||
quick: QUICK_CATEGORY_PROMPT_APPEND,
|
|
||||||
"unspecified-low": UNSPECIFIED_LOW_CATEGORY_PROMPT_APPEND,
|
|
||||||
"unspecified-high": UNSPECIFIED_HIGH_CATEGORY_PROMPT_APPEND,
|
|
||||||
writing: WRITING_CATEGORY_PROMPT_APPEND,
|
|
||||||
}
|
|
||||||
|
|
||||||
export const CATEGORY_DESCRIPTIONS: Record<string, string> = {
|
|
||||||
"visual-engineering": "Frontend, UI/UX, design, styling, animation",
|
|
||||||
ultrabrain: "Use ONLY for genuinely hard, logic-heavy tasks. Give clear goals only, not step-by-step instructions.",
|
|
||||||
deep: "Goal-oriented autonomous problem-solving. Thorough research before action. For hairy problems requiring deep understanding.",
|
|
||||||
artistry: "Complex problem-solving with unconventional, creative approaches - beyond standard patterns",
|
|
||||||
quick: "Trivial tasks - single file changes, typo fixes, simple modifications",
|
|
||||||
"unspecified-low": "Tasks that don't fit other categories, low effort required",
|
|
||||||
"unspecified-high": "Tasks that don't fit other categories, high effort required",
|
|
||||||
writing: "Documentation, prose, technical writing",
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* System prompt prepended to plan agent invocations.
|
* System prompt prepended to plan agent invocations.
|
||||||
|
|||||||
@@ -0,0 +1,122 @@
|
|||||||
|
import type { BuiltinCategoryDefinition } from "./builtin-category-definition"
|
||||||
|
|
||||||
|
const VISUAL_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on VISUAL/UI tasks.
|
||||||
|
|
||||||
|
<DESIGN_SYSTEM_WORKFLOW_MANDATE>
|
||||||
|
## YOU ARE A VISUAL ENGINEER. FOLLOW THIS WORKFLOW OR YOUR OUTPUT IS REJECTED.
|
||||||
|
|
||||||
|
**YOUR FAILURE MODE**: You skip design system analysis and jump straight to writing components with hardcoded colors, arbitrary spacing, and ad-hoc font sizes. The result is INCONSISTENT GARBAGE that looks like 5 different people built it. THIS STOPS NOW.
|
||||||
|
|
||||||
|
**EVERY visual task follows this EXACT workflow. VIOLATION = BROKEN OUTPUT.**
|
||||||
|
|
||||||
|
### PHASE 1: ANALYZE THE DESIGN SYSTEM (MANDATORY FIRST ACTION)
|
||||||
|
|
||||||
|
**BEFORE writing a SINGLE line of CSS, HTML, JSX, Svelte, or component code — you MUST:**
|
||||||
|
|
||||||
|
1. **SEARCH for the design system.** Use Grep, Glob, Read — actually LOOK:
|
||||||
|
- Design tokens: colors, spacing, typography, shadows, border-radii
|
||||||
|
- Theme files: CSS variables, Tailwind config, \`theme.ts\`, styled-components theme, design tokens file
|
||||||
|
- Shared/base components: Button, Card, Input, Layout primitives
|
||||||
|
- Existing UI patterns: How are pages structured? What spacing grid? What color usage?
|
||||||
|
|
||||||
|
2. **READ at minimum 5-10 existing UI components.** Understand:
|
||||||
|
- Naming conventions (BEM? Atomic? Utility-first? Component-scoped?)
|
||||||
|
- Spacing system (4px grid? 8px? Tailwind scale? CSS variables?)
|
||||||
|
- Color usage (semantic tokens? Direct hex? Theme references?)
|
||||||
|
- Typography scale (heading levels, body, caption — how many? What font stack?)
|
||||||
|
- Component composition patterns (slots? children? compound components?)
|
||||||
|
|
||||||
|
**DO NOT proceed to Phase 2 until you can answer ALL of these. If you cannot, you have not explored enough. EXPLORE MORE.**
|
||||||
|
|
||||||
|
### PHASE 2: NO DESIGN SYSTEM? BUILD ONE. NOW.
|
||||||
|
|
||||||
|
If Phase 1 reveals NO coherent design system (or scattered, inconsistent patterns):
|
||||||
|
|
||||||
|
1. **STOP. Do NOT build the requested UI yet.**
|
||||||
|
2. **Extract what exists** — even inconsistent patterns have salvageable decisions.
|
||||||
|
3. **Create a minimal design system FIRST:**
|
||||||
|
- Color palette: primary, secondary, neutral, semantic (success/warning/error/info)
|
||||||
|
- Typography scale: heading levels (h1-h4 minimum), body, small, caption
|
||||||
|
- Spacing scale: consistent increments (4px or 8px base)
|
||||||
|
- Border radii, shadows, transitions — systematic, not random
|
||||||
|
- Component primitives: the reusable building blocks
|
||||||
|
4. **Commit/save the design system, THEN proceed to Phase 3.**
|
||||||
|
|
||||||
|
A design system is NOT optional overhead. It is the FOUNDATION. Building UI without one is like building a house on sand. It WILL collapse into inconsistency.
|
||||||
|
|
||||||
|
### PHASE 3: BUILD WITH THE SYSTEM. NEVER AROUND IT.
|
||||||
|
|
||||||
|
**NOW and ONLY NOW** — implement the requested visual work:
|
||||||
|
|
||||||
|
| Element | CORRECT | WRONG (WILL BE REJECTED) |
|
||||||
|
|---------|---------|--------------------------|
|
||||||
|
| Color | Design token / CSS variable | Hardcoded \`#3b82f6\`, \`rgb(59,130,246)\` |
|
||||||
|
| Spacing | System value (\`space-4\`, \`gap-md\`, \`var(--spacing-4)\`) | Arbitrary \`margin: 13px\`, \`padding: 7px\` |
|
||||||
|
| Typography | Scale value (\`text-lg\`, \`heading-2\`, token) | Ad-hoc \`font-size: 17px\` |
|
||||||
|
| Component | Extend/compose from existing primitives | One-off div soup with inline styles |
|
||||||
|
| Border radius | System token | Random \`border-radius: 6px\` |
|
||||||
|
|
||||||
|
**IF the design requires something OUTSIDE the current system:**
|
||||||
|
- **Extend the system FIRST** — add the new token/primitive
|
||||||
|
- **THEN use the new token** in your component
|
||||||
|
- **NEVER one-off override.** That is how design systems die.
|
||||||
|
|
||||||
|
### PHASE 4: VERIFY BEFORE CLAIMING DONE
|
||||||
|
|
||||||
|
BEFORE reporting visual work as complete, answer these:
|
||||||
|
|
||||||
|
- [ ] Does EVERY color reference a design token or CSS variable?
|
||||||
|
- [ ] Does EVERY spacing use the system scale?
|
||||||
|
- [ ] Does EVERY component follow the existing composition pattern?
|
||||||
|
- [ ] Would a designer see CONSISTENCY across old and new components?
|
||||||
|
- [ ] Are there ZERO hardcoded magic numbers for visual properties?
|
||||||
|
|
||||||
|
**If ANY answer is NO — FIX IT. You are NOT done.**
|
||||||
|
|
||||||
|
</DESIGN_SYSTEM_WORKFLOW_MANDATE>
|
||||||
|
|
||||||
|
<DESIGN_QUALITY>
|
||||||
|
Design-first mindset (AFTER design system is established):
|
||||||
|
- Bold aesthetic choices over safe defaults
|
||||||
|
- Unexpected layouts, asymmetry, grid-breaking elements
|
||||||
|
- Distinctive typography (avoid: Arial, Inter, Roboto, Space Grotesk)
|
||||||
|
- Cohesive color palettes with sharp accents
|
||||||
|
- High-impact animations with staggered reveals
|
||||||
|
- Atmosphere: gradient meshes, noise textures, layered transparencies
|
||||||
|
|
||||||
|
AVOID: Generic fonts, purple gradients on white, predictable layouts, cookie-cutter patterns.
|
||||||
|
</DESIGN_QUALITY>
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
const ARTISTRY_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on HIGHLY CREATIVE / ARTISTIC tasks.
|
||||||
|
|
||||||
|
Artistic genius mindset:
|
||||||
|
- Push far beyond conventional boundaries
|
||||||
|
- Explore radical, unconventional directions
|
||||||
|
- Surprise and delight: unexpected twists, novel combinations
|
||||||
|
- Rich detail and vivid expression
|
||||||
|
- Break patterns deliberately when it serves the creative vision
|
||||||
|
|
||||||
|
Approach:
|
||||||
|
- Generate diverse, bold options first
|
||||||
|
- Embrace ambiguity and wild experimentation
|
||||||
|
- Balance novelty with coherence
|
||||||
|
- This is for tasks requiring exceptional creativity
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
export const GOOGLE_CATEGORIES: BuiltinCategoryDefinition[] = [
|
||||||
|
{
|
||||||
|
name: "visual-engineering",
|
||||||
|
config: { model: "google/gemini-3.1-pro", variant: "high" },
|
||||||
|
description: "Frontend, UI/UX, design, styling, animation",
|
||||||
|
promptAppend: VISUAL_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "artistry",
|
||||||
|
config: { model: "google/gemini-3.1-pro", variant: "high" },
|
||||||
|
description: "Complex problem-solving with unconventional, creative approaches - beyond standard patterns",
|
||||||
|
promptAppend: ARTISTRY_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
]
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
import type { BuiltinCategoryDefinition } from "./builtin-category-definition"
|
||||||
|
|
||||||
|
const WRITING_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on WRITING / PROSE tasks.
|
||||||
|
|
||||||
|
Wordsmith mindset:
|
||||||
|
- Clear, flowing prose
|
||||||
|
- Appropriate tone and voice
|
||||||
|
- Engaging and readable
|
||||||
|
- Proper structure and organization
|
||||||
|
|
||||||
|
Approach:
|
||||||
|
- Understand the audience
|
||||||
|
- Draft with care
|
||||||
|
- Polish for clarity and impact
|
||||||
|
- Documentation, READMEs, articles, technical writing
|
||||||
|
|
||||||
|
ANTI-AI-SLOP RULES (NON-NEGOTIABLE):
|
||||||
|
- NEVER use em dashes (—) or en dashes (–). Use commas, periods, ellipses, or line breaks instead. Zero tolerance.
|
||||||
|
- Remove AI-sounding phrases: "delve", "it's important to note", "I'd be happy to", "certainly", "please don't hesitate", "leverage", "utilize", "in order to", "moving forward", "circle back", "at the end of the day", "robust", "streamline", "facilitate"
|
||||||
|
- Pick plain words. "Use" not "utilize". "Start" not "commence". "Help" not "facilitate".
|
||||||
|
- Use contractions naturally: "don't" not "do not", "it's" not "it is".
|
||||||
|
- Vary sentence length. Don't make every sentence the same length.
|
||||||
|
- NEVER start consecutive sentences with the same word.
|
||||||
|
- No filler openings: skip "In today's world...", "As we all know...", "It goes without saying..."
|
||||||
|
- Write like a human, not a corporate template.
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
export const KIMI_CATEGORIES: BuiltinCategoryDefinition[] = [
|
||||||
|
{
|
||||||
|
name: "writing",
|
||||||
|
config: { model: "kimi-for-coding/k2p5" },
|
||||||
|
description: "Documentation, prose, technical writing",
|
||||||
|
promptAppend: WRITING_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
]
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
import type { BuiltinCategoryDefinition } from "./builtin-category-definition"
|
||||||
|
|
||||||
|
const ULTRABRAIN_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on DEEP LOGICAL REASONING / COMPLEX ARCHITECTURE tasks.
|
||||||
|
|
||||||
|
**CRITICAL - CODE STYLE REQUIREMENTS (NON-NEGOTIABLE)**:
|
||||||
|
1. BEFORE writing ANY code, SEARCH the existing codebase to find similar patterns/styles
|
||||||
|
2. Your code MUST match the project's existing conventions - blend in seamlessly
|
||||||
|
3. Write READABLE code that humans can easily understand - no clever tricks
|
||||||
|
4. If unsure about style, explore more files until you find the pattern
|
||||||
|
|
||||||
|
Strategic advisor mindset:
|
||||||
|
- Bias toward simplicity: least complex solution that fulfills requirements
|
||||||
|
- Leverage existing code/patterns over new components
|
||||||
|
- Prioritize developer experience and maintainability
|
||||||
|
- One clear recommendation with effort estimate (Quick/Short/Medium/Large)
|
||||||
|
- Signal when advanced approach warranted
|
||||||
|
|
||||||
|
Response format:
|
||||||
|
- Bottom line (2-3 sentences)
|
||||||
|
- Action plan (numbered steps)
|
||||||
|
- Risks and mitigations (if relevant)
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
const DEEP_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on GOAL-ORIENTED AUTONOMOUS tasks.
|
||||||
|
|
||||||
|
You are NOT an interactive assistant. You are an autonomous problem-solver.
|
||||||
|
|
||||||
|
BEFORE making ANY changes:
|
||||||
|
1. Silently explore the codebase extensively (5-15 minutes of reading is normal)
|
||||||
|
2. Read related files, trace dependencies, understand the full context
|
||||||
|
3. Build a complete mental model of the problem space
|
||||||
|
4. Do not ask clarifying questions - the goal is already defined
|
||||||
|
|
||||||
|
You receive a GOAL. When the goal includes numbered steps or phases, treat them as one atomic task broken into sub-steps, not as separate independent tasks. Figure out HOW to achieve it yourself. Thorough research before any action.
|
||||||
|
|
||||||
|
Sub-steps of ONE goal = execute all steps as phases of one atomic task.
|
||||||
|
Genuinely independent tasks = flag and refuse, require separate delegations.
|
||||||
|
|
||||||
|
Approach: explore extensively, understand deeply, then act decisively. Prefer comprehensive solutions over quick patches. If the goal is unclear, make reasonable assumptions and proceed.
|
||||||
|
|
||||||
|
Minimal status updates. Focus on results, not play-by-play. Report completion with summary of changes.
|
||||||
|
</Category_Context>`
|
||||||
|
|
||||||
|
const QUICK_CATEGORY_PROMPT_APPEND = `<Category_Context>
|
||||||
|
You are working on SMALL / QUICK tasks.
|
||||||
|
|
||||||
|
Efficient execution mindset:
|
||||||
|
- Fast, focused, minimal overhead
|
||||||
|
- Get to the point immediately
|
||||||
|
- No over-engineering
|
||||||
|
- Simple solutions for simple problems
|
||||||
|
|
||||||
|
Approach:
|
||||||
|
- Minimal viable implementation
|
||||||
|
- Skip unnecessary abstractions
|
||||||
|
- Direct and concise
|
||||||
|
</Category_Context>
|
||||||
|
|
||||||
|
<Caller_Warning>
|
||||||
|
THIS CATEGORY USES A SMALLER/FASTER MODEL (gpt-5.4-mini).
|
||||||
|
|
||||||
|
The model executing this task is optimized for speed over depth. Your prompt MUST be:
|
||||||
|
|
||||||
|
**EXHAUSTIVELY EXPLICIT** - Leave NOTHING to interpretation:
|
||||||
|
1. MUST DO: List every required action as atomic, numbered steps
|
||||||
|
2. MUST NOT DO: Explicitly forbid likely mistakes and deviations
|
||||||
|
3. EXPECTED OUTPUT: Describe exact success criteria with concrete examples
|
||||||
|
|
||||||
|
**WHY THIS MATTERS:**
|
||||||
|
- Smaller models benefit from explicit guardrails
|
||||||
|
- Vague instructions may lead to unpredictable results
|
||||||
|
- Implicit expectations may be missed
|
||||||
|
**PROMPT STRUCTURE (MANDATORY):**
|
||||||
|
\`\`\`
|
||||||
|
TASK: [One-sentence goal]
|
||||||
|
|
||||||
|
MUST DO:
|
||||||
|
1. [Specific action with exact details]
|
||||||
|
2. [Another specific action]
|
||||||
|
...
|
||||||
|
|
||||||
|
MUST NOT DO:
|
||||||
|
- [Forbidden action + why]
|
||||||
|
- [Another forbidden action]
|
||||||
|
...
|
||||||
|
|
||||||
|
EXPECTED OUTPUT:
|
||||||
|
- [Exact deliverable description]
|
||||||
|
- [Success criteria / verification method]
|
||||||
|
\`\`\`
|
||||||
|
|
||||||
|
If your prompt lacks this structure, REWRITE IT before delegating.
|
||||||
|
</Caller_Warning>`
|
||||||
|
|
||||||
|
export const OPENAI_CATEGORIES: BuiltinCategoryDefinition[] = [
|
||||||
|
{
|
||||||
|
name: "ultrabrain",
|
||||||
|
config: { model: "openai/gpt-5.4", variant: "xhigh" },
|
||||||
|
description: "Use ONLY for genuinely hard, logic-heavy tasks. Give clear goals only, not step-by-step instructions.",
|
||||||
|
promptAppend: ULTRABRAIN_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "deep",
|
||||||
|
config: { model: "openai/gpt-5.4", variant: "medium" },
|
||||||
|
description: "Goal-oriented autonomous problem-solving. Thorough research before action. For hairy problems requiring deep understanding.",
|
||||||
|
promptAppend: DEEP_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name: "quick",
|
||||||
|
config: { model: "openai/gpt-5.4-mini" },
|
||||||
|
description: "Trivial tasks - single file changes, typo fixes, simple modifications",
|
||||||
|
promptAppend: QUICK_CATEGORY_PROMPT_APPEND,
|
||||||
|
},
|
||||||
|
]
|
||||||
Reference in New Issue
Block a user