refactor(hooks): fix empty catches and remove AI slop from code comments
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@@ -101,7 +101,7 @@ export function createEventHandler(deps: HookDeps, helpers: AutoRetryHelpers) {
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const resolvedAgent = await helpers.resolveAgentForSessionFromContext(sessionID, agent)
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if (sessionRetryInFlight.has(sessionID)) {
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log(`[${HOOK_NAME}] session.error skipped — retry in flight`, {
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log(`[${HOOK_NAME}] session.error skipped - retry in flight`, {
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sessionID,
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retryInFlight: true,
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})
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@@ -25,7 +25,7 @@ export function getFallbackModelsForSession(
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/**
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* Returns the raw fallback model entries (strings and objects) for a session.
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* Use this when per-model settings (temperature, reasoningEffort, etc.) must be
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* preserved — e.g. before passing to buildFallbackChainFromModels.
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* preserved - e.g. before passing to buildFallbackChainFromModels.
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*/
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export function getRawFallbackModels(
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sessionID: string,
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@@ -56,7 +56,7 @@ export function createSessionStatusHandler(
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await helpers.abortSessionRequest(sessionID, "session.status.retry-signal")
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sessionRetryInFlight.delete(sessionID)
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} else {
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log(`[${HOOK_NAME}] session.status retry skipped — retry already in flight`, { sessionID })
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log(`[${HOOK_NAME}] session.status retry skipped - retry already in flight`, { sessionID })
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return
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}
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}
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