feat(prompts): enforce category domain matching and design-system-first workflow
Remove deep parallel delegation section from GPT-5.4 Sisyphus prompt since it encouraged direct implementation over orchestration. Add zero-tolerance category domain matching guide to all Sisyphus prompts with visual-engineering examples. Rewrite visual-engineering category prompt with 4-phase mandatory workflow (analyze design system, create if missing, build with system, verify) targeting Gemini's tendency to skip foundational steps.
This commit is contained in:
@@ -247,7 +247,34 @@ task(
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**ANTI-PATTERN (will produce poor results):**
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**ANTI-PATTERN (will produce poor results):**
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\`\`\`typescript
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\`\`\`typescript
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task(category="...", load_skills=[], run_in_background=false, prompt="...") // Empty load_skills without justification
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task(category="...", load_skills=[], run_in_background=false, prompt="...") // Empty load_skills without justification
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\`\`\``
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\`\`\`
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---
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### Category Domain Matching (ZERO TOLERANCE)
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Every delegation MUST use the category that matches the task's domain. Mismatched categories produce measurably worse output because each category runs on a model optimized for that specific domain.
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**VISUAL WORK = ALWAYS \`visual-engineering\`. NO EXCEPTIONS.**
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Any task involving UI, UX, CSS, styling, layout, animation, design, or frontend components MUST go to \`visual-engineering\`. Never delegate visual work to \`quick\`, \`unspecified-*\`, or any other category.
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\`\`\`typescript
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// CORRECT: Visual work → visual-engineering category
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task(category="visual-engineering", load_skills=["frontend-ui-ux"], prompt="Redesign the sidebar layout with new spacing...")
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// WRONG: Visual work in wrong category — WILL PRODUCE INFERIOR RESULTS
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task(category="quick", load_skills=[], prompt="Redesign the sidebar layout with new spacing...")
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\`\`\`
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| Task Domain | MUST Use Category |
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|---|---|
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| UI, styling, animations, layout, design | \`visual-engineering\` |
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| Hard logic, architecture decisions, algorithms | \`ultrabrain\` |
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| Autonomous research + end-to-end implementation | \`deep\` |
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| Single-file typo, trivial config change | \`quick\` |
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**When in doubt about category, it is almost never \`quick\` or \`unspecified-*\`. Match the domain.**`
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}
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}
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export function buildOracleSection(agents: AvailableAgent[]): string {
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export function buildOracleSection(agents: AvailableAgent[]): string {
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@@ -27,7 +27,6 @@ import {
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buildOracleSection,
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buildOracleSection,
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buildHardBlocksSection,
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buildHardBlocksSection,
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buildAntiPatternsSection,
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buildAntiPatternsSection,
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buildDeepParallelSection,
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buildNonClaudePlannerSection,
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buildNonClaudePlannerSection,
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categorizeTools,
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categorizeTools,
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} from "../dynamic-agent-prompt-builder";
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} from "../dynamic-agent-prompt-builder";
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@@ -90,7 +89,6 @@ export function buildGpt54SisyphusPrompt(
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const oracleSection = buildOracleSection(availableAgents);
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const oracleSection = buildOracleSection(availableAgents);
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const hardBlocks = buildHardBlocksSection();
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const hardBlocks = buildHardBlocksSection();
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const antiPatterns = buildAntiPatternsSection();
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const antiPatterns = buildAntiPatternsSection();
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const deepParallelSection = buildDeepParallelSection(model, availableCategories);
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const nonClaudePlannerSection = buildNonClaudePlannerSection(model);
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const nonClaudePlannerSection = buildNonClaudePlannerSection(model);
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const taskManagementSection = buildGpt54TaskManagementSection(useTaskSystem);
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const taskManagementSection = buildGpt54TaskManagementSection(useTaskSystem);
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const todoHookNote = useTaskSystem
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const todoHookNote = useTaskSystem
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@@ -261,8 +259,6 @@ ${categorySkillsGuide}
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${nonClaudePlannerSection}
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${nonClaudePlannerSection}
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${deepParallelSection}
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${delegationTable}
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${delegationTable}
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### Delegation prompt structure (all 6 sections required):
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### Delegation prompt structure (all 6 sections required):
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@@ -8,7 +8,81 @@ import { truncateDescription } from "../../shared/truncate-description"
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export const VISUAL_CATEGORY_PROMPT_APPEND = `<Category_Context>
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export const VISUAL_CATEGORY_PROMPT_APPEND = `<Category_Context>
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You are working on VISUAL/UI tasks.
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You are working on VISUAL/UI tasks.
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Design-first mindset:
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<DESIGN_SYSTEM_WORKFLOW_MANDATE>
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## YOU ARE A VISUAL ENGINEER. FOLLOW THIS WORKFLOW OR YOUR OUTPUT IS REJECTED.
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**YOUR FAILURE MODE**: You skip design system analysis and jump straight to writing components with hardcoded colors, arbitrary spacing, and ad-hoc font sizes. The result is INCONSISTENT GARBAGE that looks like 5 different people built it. THIS STOPS NOW.
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**EVERY visual task follows this EXACT workflow. VIOLATION = BROKEN OUTPUT.**
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### PHASE 1: ANALYZE THE DESIGN SYSTEM (MANDATORY FIRST ACTION)
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**BEFORE writing a SINGLE line of CSS, HTML, JSX, Svelte, or component code — you MUST:**
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1. **SEARCH for the design system.** Use Grep, Glob, Read — actually LOOK:
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- Design tokens: colors, spacing, typography, shadows, border-radii
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- Theme files: CSS variables, Tailwind config, \`theme.ts\`, styled-components theme, design tokens file
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- Shared/base components: Button, Card, Input, Layout primitives
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- Existing UI patterns: How are pages structured? What spacing grid? What color usage?
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2. **READ at minimum 5-10 existing UI components.** Understand:
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- Naming conventions (BEM? Atomic? Utility-first? Component-scoped?)
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- Spacing system (4px grid? 8px? Tailwind scale? CSS variables?)
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- Color usage (semantic tokens? Direct hex? Theme references?)
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- Typography scale (heading levels, body, caption — how many? What font stack?)
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- Component composition patterns (slots? children? compound components?)
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**DO NOT proceed to Phase 2 until you can answer ALL of these. If you cannot, you have not explored enough. EXPLORE MORE.**
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### PHASE 2: NO DESIGN SYSTEM? BUILD ONE. NOW.
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If Phase 1 reveals NO coherent design system (or scattered, inconsistent patterns):
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1. **STOP. Do NOT build the requested UI yet.**
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2. **Extract what exists** — even inconsistent patterns have salvageable decisions.
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3. **Create a minimal design system FIRST:**
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- Color palette: primary, secondary, neutral, semantic (success/warning/error/info)
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- Typography scale: heading levels (h1-h4 minimum), body, small, caption
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- Spacing scale: consistent increments (4px or 8px base)
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- Border radii, shadows, transitions — systematic, not random
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- Component primitives: the reusable building blocks
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4. **Commit/save the design system, THEN proceed to Phase 3.**
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A design system is NOT optional overhead. It is the FOUNDATION. Building UI without one is like building a house on sand. It WILL collapse into inconsistency.
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### PHASE 3: BUILD WITH THE SYSTEM. NEVER AROUND IT.
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**NOW and ONLY NOW** — implement the requested visual work:
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| Element | CORRECT | WRONG (WILL BE REJECTED) |
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|---------|---------|--------------------------|
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| Color | Design token / CSS variable | Hardcoded \`#3b82f6\`, \`rgb(59,130,246)\` |
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| Spacing | System value (\`space-4\`, \`gap-md\`, \`var(--spacing-4)\`) | Arbitrary \`margin: 13px\`, \`padding: 7px\` |
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| Typography | Scale value (\`text-lg\`, \`heading-2\`, token) | Ad-hoc \`font-size: 17px\` |
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| Component | Extend/compose from existing primitives | One-off div soup with inline styles |
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| Border radius | System token | Random \`border-radius: 6px\` |
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**IF the design requires something OUTSIDE the current system:**
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- **Extend the system FIRST** — add the new token/primitive
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- **THEN use the new token** in your component
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- **NEVER one-off override.** That is how design systems die.
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### PHASE 4: VERIFY BEFORE CLAIMING DONE
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BEFORE reporting visual work as complete, answer these:
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- [ ] Does EVERY color reference a design token or CSS variable?
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- [ ] Does EVERY spacing use the system scale?
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- [ ] Does EVERY component follow the existing composition pattern?
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- [ ] Would a designer see CONSISTENCY across old and new components?
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- [ ] Are there ZERO hardcoded magic numbers for visual properties?
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**If ANY answer is NO — FIX IT. You are NOT done.**
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</DESIGN_SYSTEM_WORKFLOW_MANDATE>
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<DESIGN_QUALITY>
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Design-first mindset (AFTER design system is established):
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- Bold aesthetic choices over safe defaults
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- Bold aesthetic choices over safe defaults
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- Unexpected layouts, asymmetry, grid-breaking elements
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- Unexpected layouts, asymmetry, grid-breaking elements
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- Distinctive typography (avoid: Arial, Inter, Roboto, Space Grotesk)
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- Distinctive typography (avoid: Arial, Inter, Roboto, Space Grotesk)
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@@ -17,6 +91,7 @@ Design-first mindset:
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- Atmosphere: gradient meshes, noise textures, layered transparencies
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- Atmosphere: gradient meshes, noise textures, layered transparencies
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AVOID: Generic fonts, purple gradients on white, predictable layouts, cookie-cutter patterns.
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AVOID: Generic fonts, purple gradients on white, predictable layouts, cookie-cutter patterns.
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</DESIGN_QUALITY>
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</Category_Context>`
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</Category_Context>`
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export const ULTRABRAIN_CATEGORY_PROMPT_APPEND = `<Category_Context>
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export const ULTRABRAIN_CATEGORY_PROMPT_APPEND = `<Category_Context>
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