refactor(tmux-subagent): state-first architecture with decision engine (#1125)
* refactor(tmux-subagent): add state-first architecture with decision engine Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> * feat(tmux): add pane spawn callbacks for background and sync sessions Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai> --------- Co-authored-by: justsisyphus <justsisyphus@users.noreply.github.com> Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
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@@ -0,0 +1,66 @@
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import type { TmuxConfig } from "../../config/schema"
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import type { PaneAction } from "./types"
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import { spawnTmuxPane, closeTmuxPane } from "../../shared/tmux"
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import { log } from "../../shared"
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export interface ActionResult {
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success: boolean
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paneId?: string
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error?: string
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}
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export interface ExecuteActionsResult {
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success: boolean
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spawnedPaneId?: string
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results: Array<{ action: PaneAction; result: ActionResult }>
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}
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export async function executeAction(
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action: PaneAction,
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config: TmuxConfig,
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serverUrl: string
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): Promise<ActionResult> {
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if (action.type === "close") {
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const success = await closeTmuxPane(action.paneId)
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return { success }
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}
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const result = await spawnTmuxPane(
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action.sessionId,
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action.description,
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config,
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serverUrl,
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action.targetPaneId
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)
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return {
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success: result.success,
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paneId: result.paneId,
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}
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}
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export async function executeActions(
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actions: PaneAction[],
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config: TmuxConfig,
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serverUrl: string
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): Promise<ExecuteActionsResult> {
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const results: Array<{ action: PaneAction; result: ActionResult }> = []
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let spawnedPaneId: string | undefined
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for (const action of actions) {
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log("[action-executor] executing", { type: action.type })
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const result = await executeAction(action, config, serverUrl)
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results.push({ action, result })
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if (!result.success) {
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log("[action-executor] action failed", { type: action.type, error: result.error })
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return { success: false, results }
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}
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if (action.type === "spawn" && result.paneId) {
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spawnedPaneId = result.paneId
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}
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}
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return { success: true, spawnedPaneId, results }
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}
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