feat(config): add runtime_fallback and fallback_models schema
Add configuration schemas for runtime model fallback feature: - RuntimeFallbackConfigSchema with enabled, retry_on_errors, max_fallback_attempts, cooldown_seconds, notify_on_fallback - FallbackModelsSchema for init-time fallback model selection - Add fallback_models to AgentOverrideConfigSchema and CategoryConfigSchema - Export types and schemas from config/index.ts Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
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import type { PluginInput } from "@opencode-ai/plugin"
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import type { RuntimeFallbackConfig, OhMyOpenCodeConfig } from "../../config"
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import type { FallbackState, FallbackResult, RuntimeFallbackHook } from "./types"
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import { DEFAULT_CONFIG, RETRYABLE_ERROR_PATTERNS, HOOK_NAME } from "./constants"
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import { log } from "../../shared/logger"
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function createFallbackState(originalModel: string): FallbackState {
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return {
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originalModel,
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currentModel: originalModel,
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fallbackIndex: -1,
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lastFallbackTime: 0,
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failedModels: new Set<string>(),
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attemptCount: 0,
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pendingFallbackModel: undefined,
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}
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}
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function getErrorMessage(error: unknown): string {
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if (!error) return ""
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if (typeof error === "string") return error.toLowerCase()
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const errorObj = error as Record<string, unknown>
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const paths = [
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errorObj.data,
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errorObj.error,
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errorObj,
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(errorObj.data as Record<string, unknown>)?.error,
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]
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for (const obj of paths) {
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if (obj && typeof obj === "object") {
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const msg = (obj as Record<string, unknown>).message
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if (typeof msg === "string" && msg.length > 0) {
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return msg.toLowerCase()
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}
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}
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}
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try {
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return JSON.stringify(error).toLowerCase()
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} catch {
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return ""
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}
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}
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function extractStatusCode(error: unknown): number | undefined {
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if (!error) return undefined
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const errorObj = error as Record<string, unknown>
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const statusCode = errorObj.statusCode ?? errorObj.status ?? (errorObj.data as Record<string, unknown>)?.statusCode
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if (typeof statusCode === "number") {
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return statusCode
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}
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const message = getErrorMessage(error)
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const statusMatch = message.match(/\b(429|503|529)\b/)
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if (statusMatch) {
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return parseInt(statusMatch[1], 10)
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}
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return undefined
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}
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function isRetryableError(error: unknown, retryOnErrors: number[]): boolean {
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const statusCode = extractStatusCode(error)
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if (statusCode && retryOnErrors.includes(statusCode)) {
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return true
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}
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const message = getErrorMessage(error)
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return RETRYABLE_ERROR_PATTERNS.some((pattern) => pattern.test(message))
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}
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function normalizeFallbackModels(models: string | string[] | undefined): string[] {
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if (!models) return []
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const list = Array.isArray(models) ? models : [models]
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return list.filter((m): m is string => typeof m === "string" && m.length > 0)
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}
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function getFallbackModelsForSession(
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sessionID: string,
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agent: string | undefined,
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pluginConfig: OhMyOpenCodeConfig | undefined
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): string[] {
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if (!pluginConfig) return []
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if (agent && pluginConfig.agents?.[agent as keyof typeof pluginConfig.agents]) {
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const agentConfig = pluginConfig.agents[agent as keyof typeof pluginConfig.agents]
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if (agentConfig?.fallback_models) {
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return normalizeFallbackModels(agentConfig.fallback_models)
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}
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}
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const sessionAgentMatch = sessionID.match(/\b(sisyphus|oracle|librarian|explore|prometheus|atlas|metis|momus)\b/i)
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if (sessionAgentMatch) {
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const detectedAgent = sessionAgentMatch[1].toLowerCase()
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if (pluginConfig.agents?.[detectedAgent as keyof typeof pluginConfig.agents]) {
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const agentConfig = pluginConfig.agents[detectedAgent as keyof typeof pluginConfig.agents]
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if (agentConfig?.fallback_models) {
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return normalizeFallbackModels(agentConfig.fallback_models)
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}
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}
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}
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return []
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}
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function isModelInCooldown(model: string, state: FallbackState, cooldownSeconds: number): boolean {
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if (!state.failedModels.has(model)) return false
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const cooldownMs = cooldownSeconds * 1000
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const timeSinceLastFallback = Date.now() - state.lastFallbackTime
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return timeSinceLastFallback < cooldownMs
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}
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function findNextAvailableFallback(
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state: FallbackState,
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fallbackModels: string[],
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cooldownSeconds: number
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): string | undefined {
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for (let i = state.fallbackIndex + 1; i < fallbackModels.length; i++) {
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const candidate = fallbackModels[i]
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if (!isModelInCooldown(candidate, state, cooldownSeconds)) {
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return candidate
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}
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log(`[${HOOK_NAME}] Skipping fallback model in cooldown`, { model: candidate, index: i })
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}
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return undefined
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}
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function prepareFallback(
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sessionID: string,
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state: FallbackState,
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fallbackModels: string[],
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config: Required<RuntimeFallbackConfig>
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): FallbackResult {
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if (state.attemptCount >= config.max_fallback_attempts) {
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log(`[${HOOK_NAME}] Max fallback attempts reached`, { sessionID, attempts: state.attemptCount })
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return { success: false, error: "Max fallback attempts reached", maxAttemptsReached: true }
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}
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const nextModel = findNextAvailableFallback(state, fallbackModels, config.cooldown_seconds)
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if (!nextModel) {
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log(`[${HOOK_NAME}] No available fallback models`, { sessionID })
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return { success: false, error: "No available fallback models (all in cooldown or exhausted)" }
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}
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log(`[${HOOK_NAME}] Preparing fallback`, {
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sessionID,
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from: state.currentModel,
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to: nextModel,
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attempt: state.attemptCount + 1,
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})
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state.fallbackIndex = fallbackModels.indexOf(nextModel)
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state.failedModels.add(state.currentModel)
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state.lastFallbackTime = Date.now()
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state.attemptCount++
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state.currentModel = nextModel
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state.pendingFallbackModel = nextModel
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return { success: true, newModel: nextModel }
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}
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export type { RuntimeFallbackHook, RuntimeFallbackOptions } from "./types"
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export function createRuntimeFallbackHook(
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ctx: PluginInput,
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options?: { config?: RuntimeFallbackConfig }
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): RuntimeFallbackHook {
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const config: Required<RuntimeFallbackConfig> = {
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enabled: options?.config?.enabled ?? DEFAULT_CONFIG.enabled,
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retry_on_errors: options?.config?.retry_on_errors ?? DEFAULT_CONFIG.retry_on_errors,
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max_fallback_attempts: options?.config?.max_fallback_attempts ?? DEFAULT_CONFIG.max_fallback_attempts,
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cooldown_seconds: options?.config?.cooldown_seconds ?? DEFAULT_CONFIG.cooldown_seconds,
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notify_on_fallback: options?.config?.notify_on_fallback ?? DEFAULT_CONFIG.notify_on_fallback,
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}
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const sessionStates = new Map<string, FallbackState>()
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let pluginConfig: OhMyOpenCodeConfig | undefined
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try {
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const { loadPluginConfig } = require("../../plugin-config")
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pluginConfig = loadPluginConfig(ctx.directory, ctx)
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} catch {
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log(`[${HOOK_NAME}] Plugin config not available`)
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}
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const eventHandler = async ({ event }: { event: { type: string; properties?: unknown } }) => {
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if (!config.enabled) return
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const props = event.properties as Record<string, unknown> | undefined
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if (event.type === "session.created") {
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const sessionInfo = props?.info as { id?: string; model?: string } | undefined
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const sessionID = sessionInfo?.id
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const model = sessionInfo?.model
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if (sessionID && model) {
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log(`[${HOOK_NAME}] Session created with model`, { sessionID, model })
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sessionStates.set(sessionID, createFallbackState(model))
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}
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return
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}
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if (event.type === "session.deleted") {
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const sessionInfo = props?.info as { id?: string } | undefined
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const sessionID = sessionInfo?.id
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if (sessionID) {
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log(`[${HOOK_NAME}] Cleaning up session state`, { sessionID })
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sessionStates.delete(sessionID)
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}
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return
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}
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if (event.type === "session.error") {
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const sessionID = props?.sessionID as string | undefined
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const error = props?.error
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const agent = props?.agent as string | undefined
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if (!sessionID) {
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log(`[${HOOK_NAME}] session.error without sessionID, skipping`)
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return
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}
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log(`[${HOOK_NAME}] session.error received`, { sessionID, agent, statusCode: extractStatusCode(error) })
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if (!isRetryableError(error, config.retry_on_errors)) {
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log(`[${HOOK_NAME}] Error not retryable, skipping fallback`, { sessionID })
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return
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}
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let state = sessionStates.get(sessionID)
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const fallbackModels = getFallbackModelsForSession(sessionID, agent, pluginConfig)
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if (fallbackModels.length === 0) {
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log(`[${HOOK_NAME}] No fallback models configured`, { sessionID, agent })
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return
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}
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if (!state) {
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const currentModel = props?.model as string | undefined
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if (currentModel) {
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state = createFallbackState(currentModel)
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sessionStates.set(sessionID, state)
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} else {
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log(`[${HOOK_NAME}] No model info available, cannot fallback`, { sessionID })
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return
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}
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}
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const result = prepareFallback(sessionID, state, fallbackModels, config)
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if (result.success && config.notify_on_fallback) {
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await ctx.client.tui
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.showToast({
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body: {
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title: "Model Fallback",
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message: `Switching to ${result.newModel?.split("/").pop() || result.newModel} for next request`,
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variant: "warning",
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duration: 5000,
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},
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})
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.catch(() => {})
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}
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if (!result.success) {
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log(`[${HOOK_NAME}] Fallback preparation failed`, { sessionID, error: result.error })
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}
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return
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}
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if (event.type === "message.updated") {
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const info = props?.info as Record<string, unknown> | undefined
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const sessionID = info?.sessionID as string | undefined
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const error = info?.error
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const role = info?.role as string | undefined
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const model = info?.model as string | undefined
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if (sessionID && role === "assistant" && error && model) {
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log(`[${HOOK_NAME}] message.updated with assistant error`, { sessionID, model })
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if (!isRetryableError(error, config.retry_on_errors)) {
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return
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}
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let state = sessionStates.get(sessionID)
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const agent = info?.agent as string | undefined
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const fallbackModels = getFallbackModelsForSession(sessionID, agent, pluginConfig)
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if (fallbackModels.length === 0) {
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return
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}
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if (!state) {
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state = createFallbackState(model)
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sessionStates.set(sessionID, state)
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}
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const result = prepareFallback(sessionID, state, fallbackModels, config)
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if (result.success && config.notify_on_fallback) {
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await ctx.client.tui
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.showToast({
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body: {
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title: "Model Fallback",
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message: `Switching to ${result.newModel?.split("/").pop() || result.newModel} for next request`,
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variant: "warning",
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duration: 5000,
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},
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})
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.catch(() => {})
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}
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}
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return
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}
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}
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const chatMessageHandler = async (
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input: { sessionID: string; agent?: string; model?: { providerID: string; modelID: string } },
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output: { message: { model?: { providerID: string; modelID: string } }; parts?: Array<{ type: string; text?: string }> }
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) => {
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if (!config.enabled) return
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const { sessionID } = input
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const state = sessionStates.get(sessionID)
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if (!state?.pendingFallbackModel) return
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const fallbackModel = state.pendingFallbackModel
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state.pendingFallbackModel = undefined
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log(`[${HOOK_NAME}] Applying fallback model for next request`, {
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sessionID,
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from: input.model,
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to: fallbackModel,
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})
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if (output.message && fallbackModel) {
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const parts = fallbackModel.split("/")
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if (parts.length >= 2) {
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output.message.model = {
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providerID: parts[0],
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modelID: parts.slice(1).join("/"),
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}
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}
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}
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}
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return {
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event: eventHandler,
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"chat.message": chatMessageHandler,
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} as RuntimeFallbackHook
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}
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