fix: implement disabled skills functionality in skill resolution

This commit is contained in:
Muhammad Noor Misyuari
2026-01-26 14:21:28 +07:00
parent c1e08c939a
commit c67f8bde43
8 changed files with 151 additions and 31 deletions
+9 -8
View File
@@ -233,7 +233,8 @@ export async function createBuiltinAgents(
discoveredSkills: LoadedSkill[] = [],
client?: any,
browserProvider?: BrowserAutomationProvider,
uiSelectedModel?: string
uiSelectedModel?: string,
disabledSkills?: Set<string>
): Promise<Record<string, AgentConfig>> {
const connectedProviders = readConnectedProvidersCache()
// IMPORTANT: Do NOT pass client to fetchAvailableModels during plugin initialization.
@@ -257,7 +258,7 @@ export async function createBuiltinAgents(
description: categories?.[name]?.description ?? CATEGORY_DESCRIPTIONS[name] ?? "General tasks",
}))
const builtinSkills = createBuiltinSkills({ browserProvider })
const builtinSkills = createBuiltinSkills({ browserProvider, disabledSkills })
const builtinSkillNames = new Set(builtinSkills.map(s => s.name))
const builtinAvailable: AvailableSkill[] = builtinSkills.map((skill) => ({
@@ -290,16 +291,16 @@ export async function createBuiltinAgents(
const override = agentOverrides[agentName]
?? Object.entries(agentOverrides).find(([key]) => key.toLowerCase() === agentName.toLowerCase())?.[1]
const requirement = AGENT_MODEL_REQUIREMENTS[agentName]
// Check if agent requires a specific model
if (requirement?.requiresModel && availableModels) {
if (!isModelAvailable(requirement.requiresModel, availableModels)) {
continue
}
}
const isPrimaryAgent = isFactory(source) && source.mode === "primary"
const resolution = applyModelResolution({
uiSelectedModel: isPrimaryAgent ? uiSelectedModel : undefined,
userModel: override?.model,
@@ -374,7 +375,7 @@ export async function createBuiltinAgents(
availableSkills,
availableCategories
)
if (sisyphusResolvedVariant) {
sisyphusConfig = { ...sisyphusConfig, variant: sisyphusResolvedVariant }
}
@@ -419,7 +420,7 @@ export async function createBuiltinAgents(
availableSkills,
availableCategories
)
hephaestusConfig = { ...hephaestusConfig, variant: hephaestusResolvedVariant ?? "medium" }
const hepOverrideCategory = (hephaestusOverride as Record<string, unknown> | undefined)?.category as string | undefined
@@ -467,7 +468,7 @@ export async function createBuiltinAgents(
availableSkills,
userCategories: categories,
})
if (atlasResolvedVariant) {
orchestratorConfig = { ...orchestratorConfig, variant: atlasResolvedVariant }
}