refactor: major codebase cleanup - BDD comments, file splitting, bug fixes (#1350)
* style(tests): normalize BDD comments from '// #given' to '// given'
- Replace 4,668 Python-style BDD comments across 107 test files
- Patterns changed: // #given -> // given, // #when -> // when, // #then -> // then
- Also handles no-space variants: //#given -> // given
* fix(rules-injector): prefer output.metadata.filePath over output.title
- Extract file path resolution to dedicated output-path.ts module
- Prefer metadata.filePath which contains actual file path
- Fall back to output.title only when metadata unavailable
- Fixes issue where rules weren't injected when tool output title was a label
* feat(slashcommand): add optional user_message parameter
- Add user_message optional parameter for command arguments
- Model can now call: command='publish' user_message='patch'
- Improves error messages with clearer format guidance
- Helps LLMs understand correct parameter usage
* feat(hooks): restore compaction-context-injector hook
- Restore hook deleted in cbbc7bd0 for session compaction context
- Injects 7 mandatory sections: User Requests, Final Goal, Work Completed,
Remaining Tasks, Active Working Context, MUST NOT Do, Agent Verification State
- Re-register in hooks/index.ts and main plugin entry
* refactor(background-agent): split manager.ts into focused modules
- Extract constants.ts for TTL values and internal types (52 lines)
- Extract state.ts for TaskStateManager class (204 lines)
- Extract spawner.ts for task creation logic (244 lines)
- Extract result-handler.ts for completion handling (265 lines)
- Reduce manager.ts from 1377 to 755 lines (45% reduction)
- Maintain backward compatible exports
* refactor(agents): split prometheus-prompt.ts into subdirectory
- Move 1196-line prometheus-prompt.ts to prometheus/ subdirectory
- Organize prompt sections into separate files for maintainability
- Update agents/index.ts exports
* refactor(delegate-task): split tools.ts into focused modules
- Extract categories.ts for category definitions and routing
- Extract executor.ts for task execution logic
- Extract helpers.ts for utility functions
- Extract prompt-builder.ts for prompt construction
- Reduce tools.ts complexity with cleaner separation of concerns
* refactor(builtin-skills): split skills.ts into individual skill files
- Move each skill to dedicated file in skills/ subdirectory
- Create barrel export for backward compatibility
- Improve maintainability with focused skill modules
* chore: update import paths and lockfile
- Update prometheus import path after refactor
- Update bun.lock
* fix(tests): complete BDD comment normalization
- Fix remaining #when/#then patterns missed by initial sed
- Affected: state.test.ts, events.test.ts
---------
Co-authored-by: justsisyphus <justsisyphus@users.noreply.github.com>
This commit is contained in:
@@ -25,46 +25,46 @@ describe("canSplitPane", () => {
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})
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it("returns true for horizontal split when width >= 2*MIN+1", () => {
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//#given - pane with exactly minimum splittable width (107)
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// given - pane with exactly minimum splittable width (107)
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const pane = createPane(MIN_SPLIT_WIDTH, 20)
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//#when
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// when
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const result = canSplitPane(pane, "-h")
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//#then
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// then
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expect(result).toBe(true)
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})
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it("returns false for horizontal split when width < 2*MIN+1", () => {
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//#given - pane just below minimum splittable width
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// given - pane just below minimum splittable width
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const pane = createPane(MIN_SPLIT_WIDTH - 1, 20)
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//#when
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// when
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const result = canSplitPane(pane, "-h")
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//#then
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// then
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expect(result).toBe(false)
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})
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it("returns true for vertical split when height >= 2*MIN+1", () => {
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//#given - pane with exactly minimum splittable height (23)
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// given - pane with exactly minimum splittable height (23)
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const pane = createPane(50, MIN_SPLIT_HEIGHT)
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//#when
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// when
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const result = canSplitPane(pane, "-v")
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//#then
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// then
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expect(result).toBe(true)
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})
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it("returns false for vertical split when height < 2*MIN+1", () => {
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//#given - pane just below minimum splittable height
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// given - pane just below minimum splittable height
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const pane = createPane(50, MIN_SPLIT_HEIGHT - 1)
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//#when
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// when
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const result = canSplitPane(pane, "-v")
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//#then
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// then
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expect(result).toBe(false)
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})
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})
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@@ -81,35 +81,35 @@ describe("canSplitPaneAnyDirection", () => {
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})
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it("returns true when can split horizontally but not vertically", () => {
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//#given
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// given
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const pane = createPane(MIN_SPLIT_WIDTH, MIN_SPLIT_HEIGHT - 1)
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//#when
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// when
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const result = canSplitPaneAnyDirection(pane)
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//#then
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// then
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expect(result).toBe(true)
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})
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it("returns true when can split vertically but not horizontally", () => {
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//#given
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// given
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const pane = createPane(MIN_SPLIT_WIDTH - 1, MIN_SPLIT_HEIGHT)
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//#when
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// when
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const result = canSplitPaneAnyDirection(pane)
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//#then
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// then
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expect(result).toBe(true)
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})
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it("returns false when cannot split in any direction", () => {
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//#given - pane too small in both dimensions
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// given - pane too small in both dimensions
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const pane = createPane(MIN_SPLIT_WIDTH - 1, MIN_SPLIT_HEIGHT - 1)
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//#when
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// when
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const result = canSplitPaneAnyDirection(pane)
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//#then
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// then
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expect(result).toBe(false)
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})
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})
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@@ -126,57 +126,57 @@ describe("getBestSplitDirection", () => {
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})
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it("returns -h when only horizontal split possible", () => {
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//#given
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// given
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const pane = createPane(MIN_SPLIT_WIDTH, MIN_SPLIT_HEIGHT - 1)
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//#when
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// when
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const result = getBestSplitDirection(pane)
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//#then
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// then
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expect(result).toBe("-h")
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})
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it("returns -v when only vertical split possible", () => {
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//#given
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// given
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const pane = createPane(MIN_SPLIT_WIDTH - 1, MIN_SPLIT_HEIGHT)
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//#when
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// when
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const result = getBestSplitDirection(pane)
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//#then
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// then
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expect(result).toBe("-v")
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})
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it("returns null when no split possible", () => {
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//#given
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// given
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const pane = createPane(MIN_SPLIT_WIDTH - 1, MIN_SPLIT_HEIGHT - 1)
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//#when
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// when
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const result = getBestSplitDirection(pane)
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//#then
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// then
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expect(result).toBe(null)
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})
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it("returns -h when width >= height and both splits possible", () => {
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//#given - wider than tall
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// given - wider than tall
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const pane = createPane(MIN_SPLIT_WIDTH + 10, MIN_SPLIT_HEIGHT)
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//#when
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// when
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const result = getBestSplitDirection(pane)
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//#then
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// then
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expect(result).toBe("-h")
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})
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it("returns -v when height > width and both splits possible", () => {
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//#given - taller than wide (height needs to be > width for -v)
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// given - taller than wide (height needs to be > width for -v)
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const pane = createPane(MIN_SPLIT_WIDTH, MIN_SPLIT_WIDTH + 10)
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//#when
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// when
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const result = getBestSplitDirection(pane)
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//#then
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// then
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expect(result).toBe("-v")
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})
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})
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@@ -204,32 +204,32 @@ describe("decideSpawnActions", () => {
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describe("minimum size enforcement", () => {
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it("returns canSpawn=false when window too small", () => {
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//#given - window smaller than minimum pane size
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// given - window smaller than minimum pane size
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const state = createWindowState(50, 5)
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(false)
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expect(result.reason).toContain("too small")
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})
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it("returns canSpawn=true when main pane can be split", () => {
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//#given - main pane width >= 2*MIN_PANE_WIDTH+1 = 107
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// given - main pane width >= 2*MIN_PANE_WIDTH+1 = 107
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const state = createWindowState(220, 44)
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(true)
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expect(result.actions.length).toBe(1)
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expect(result.actions[0].type).toBe("spawn")
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})
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it("closes oldest pane when existing panes are too small to split", () => {
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//#given - existing pane is below minimum splittable size
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// given - existing pane is below minimum splittable size
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const state = createWindowState(220, 30, [
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{ paneId: "%1", width: 50, height: 15, left: 110, top: 0 },
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])
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@@ -237,10 +237,10 @@ describe("decideSpawnActions", () => {
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{ sessionId: "old-ses", paneId: "%1", createdAt: new Date("2024-01-01") },
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]
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, mappings)
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//#then
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// then
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expect(result.canSpawn).toBe(true)
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expect(result.actions.length).toBe(2)
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expect(result.actions[0].type).toBe("close")
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@@ -248,15 +248,15 @@ describe("decideSpawnActions", () => {
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})
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it("can spawn when existing pane is large enough to split", () => {
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//#given - existing pane is above minimum splittable size
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// given - existing pane is above minimum splittable size
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const state = createWindowState(320, 50, [
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{ paneId: "%1", width: MIN_SPLIT_WIDTH + 10, height: MIN_SPLIT_HEIGHT + 10, left: 160, top: 0 },
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])
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(true)
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expect(result.actions.length).toBe(1)
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expect(result.actions[0].type).toBe("spawn")
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@@ -265,28 +265,28 @@ describe("decideSpawnActions", () => {
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describe("basic spawn decisions", () => {
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it("returns canSpawn=true when capacity allows new pane", () => {
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//#given - 220x44 window, mainPane width=110 >= MIN_SPLIT_WIDTH(107)
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// given - 220x44 window, mainPane width=110 >= MIN_SPLIT_WIDTH(107)
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const state = createWindowState(220, 44)
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(true)
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expect(result.actions.length).toBe(1)
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expect(result.actions[0].type).toBe("spawn")
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})
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it("spawns with splitDirection", () => {
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//#given
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// given
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const state = createWindowState(212, 44, [
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{ paneId: "%1", width: MIN_SPLIT_WIDTH, height: MIN_SPLIT_HEIGHT, left: 106, top: 0 },
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])
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(true)
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expect(result.actions[0].type).toBe("spawn")
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if (result.actions[0].type === "spawn") {
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@@ -296,13 +296,13 @@ describe("decideSpawnActions", () => {
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})
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it("returns canSpawn=false when no main pane", () => {
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//#given
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// given
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const state: WindowState = { windowWidth: 212, windowHeight: 44, mainPane: null, agentPanes: [] }
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//#when
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// when
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const result = decideSpawnActions(state, "ses1", "test", defaultConfig, [])
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//#then
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// then
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expect(result.canSpawn).toBe(false)
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expect(result.reason).toBe("no main pane found")
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})
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@@ -311,42 +311,42 @@ describe("decideSpawnActions", () => {
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describe("calculateCapacity", () => {
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it("calculates 2D grid capacity (cols x rows)", () => {
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//#given - 212x44 window (user's actual screen)
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//#when
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// given - 212x44 window (user's actual screen)
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// when
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const capacity = calculateCapacity(212, 44)
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//#then - availableWidth=106, cols=(106+1)/(52+1)=2, rows=(44+1)/(11+1)=3 (accounting for dividers)
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// then - availableWidth=106, cols=(106+1)/(52+1)=2, rows=(44+1)/(11+1)=3 (accounting for dividers)
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expect(capacity.cols).toBe(2)
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expect(capacity.rows).toBe(3)
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expect(capacity.total).toBe(6)
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})
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it("returns 0 cols when agent area too narrow", () => {
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//#given - window too narrow for even 1 agent pane
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//#when
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// given - window too narrow for even 1 agent pane
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// when
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const capacity = calculateCapacity(100, 44)
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//#then - availableWidth=50, cols=50/53=0
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// then - availableWidth=50, cols=50/53=0
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expect(capacity.cols).toBe(0)
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expect(capacity.total).toBe(0)
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})
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it("returns 0 rows when window too short", () => {
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//#given - window too short
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//#when
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// given - window too short
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// when
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const capacity = calculateCapacity(212, 10)
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//#then - rows=10/11=0
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// then - rows=10/11=0
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expect(capacity.rows).toBe(0)
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expect(capacity.total).toBe(0)
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})
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it("scales with larger screens but caps at MAX_GRID_SIZE=4", () => {
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//#given - larger 4K-like screen (400x100)
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//#when
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// given - larger 4K-like screen (400x100)
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// when
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const capacity = calculateCapacity(400, 100)
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//#then - cols capped at 4, rows capped at 4 (MAX_GRID_SIZE)
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// then - cols capped at 4, rows capped at 4 (MAX_GRID_SIZE)
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expect(capacity.cols).toBe(3)
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expect(capacity.rows).toBe(4)
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expect(capacity.total).toBe(12)
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