Replace the inlined parent-wake coalescing logic in manager.ts with delegation to the ParentWakeNotifier extracted in c1ccf8d09. The four timer Maps and the related methods now live in their own module with a narrow public API, while BackgroundManager retains the wiring point and the enqueue-callback bridge.
Closes HIGH-9 (step 2: integration)
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
Extracts the parent-wake coalescing logic (pending/dispatched wake maps,
timers, notification reply assembly) from manager.ts into a standalone
ParentWakeNotifier class. Takes dependency-injected client, directory,
and an enqueueNotificationForParent callback, so the manager can delegate
parent-wake state to a narrow API.
This commit only introduces the new module; wiring manager.ts to use it
is a follow-up commit so the refactor stays atomic (HIGH-9 step 1 of 2).
Closes HIGH-9 (step 1: extraction)
Refs HIGH-9 (step 2: manager.ts integration deferred until verification)
Co-authored-by: manager-extract (deep / gpt-5.3-codex high)
- Fixes BackgroundManager to launch promptAsync before invoking the blocking tmux callback.
- Adds regression test to ensure promptAsync is called before tmux callback.
Keep prompt reservations briefly after successful dispatch so rapid idle/message/error transitions cannot inject the same follow-up twice.
Route all production session prompt calls through the shared gate, restore skipped background resume state, release holds after abort/recovery paths, and preserve Ralph/ULW loop state when a dispatch is deferred.
Add regression coverage for session routing, static prompt route auditing, team-mode live messaging, model suggestion retries, call-omo-agent reuse, background parent wakes, runtime fallback, compaction recovery, Atlas, and Ralph/ULW loops.
When many background tasks complete in rapid succession while the parent
session is idle, each completion fired its own promptAsync call, stacking
N consecutive `<system-reminder>` user messages with no assistant turn
between. Hyperplan + many parallel explore subagents made this very
visible to the user.
Route the idle-path through the existing pendingParentWakes queue with a
100ms debounce window. Notifications arriving during the debounce join
the same batch, the 150ms settle window also coalesces newcomers, and a
single batched prompt fires to the parent. Busy-path semantics are
unchanged (still 1s retry).
Prior attempts (1c05c60dc, ea55c385b, a337635e3) all coalesced only the
busy-defer path, leaving the idle-immediate-send path uncoalesced.
Reframe the skill's Lifecycle section so the lead treats teams as
ephemeral, one-per-phase units. The moment a phase ends or the shape
no longer fits, call team_delete and spawn a fresh team. Restructure
through delete-then-create, never in place.
Also fixes a misframing in old step 5: team_shutdown_request is a
per-session self-shutdown signal, not a 'wind down the team' command.
team_delete is what tears the whole team down.
Sync the PR branch with the newest dev branch and resolve the new import-level conflicts in background-agent manager and runtime-fallback tests. Preserve both the delegated bootstrap coverage from this branch and the newer upstream test utilities and runtime wiring changes, then re-verify the affected delegated fallback suites and typecheck.
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)
Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>