Files
oh-my-opencode/src/shared/spawn-with-windows-hide.ts
T
YeonGyu-Kim 9dd0e14733 fix(bun-spawn-shim): match Bun.spawn semantics in Node fallback
Address cubic and oracle review feedback to make the Node/Electron
fallback faithful to Bun.spawn behavior so cross-runtime callers
behave identically.

Changes:
- resolveStdio() default stdio is now ["ignore", "pipe", "inherit"]
  to match Bun.spawn defaults (was ["pipe", "pipe", "pipe"]).
  Prevents hangs in dispatcher and on-complete-hook callers that
  did not explicitly set stdin and would otherwise wait forever
  for input on Node.
- spawn-with-windows-hide.ts uses the same defaults so the Windows
  Node helper aligns with the rest of the shim.
- wrapNodeProcess now rejects proc.exited with the original error
  on "error" events (previously swallowed the error and resolved
  to exit code 1, hiding ENOENT and friends).
- spawnSync result returns the real result.pid instead of -1 and
  exposes stdout/stderr as Buffer | undefined to match Node's
  spawnSync result shape when those streams are not piped.

Tests cover the new defaults, real pid surfacing, and missing
executable error propagation.

Refs cubic review and oracle audit on #3798.
2026-05-06 13:28:21 +09:00

85 lines
2.1 KiB
TypeScript

import { spawn as bunSpawn } from "./bun-spawn-shim"
import { spawn as nodeSpawn, type ChildProcess } from "node:child_process"
import { Readable } from "node:stream"
export interface SpawnOptions {
cwd?: string
env?: Record<string, string | undefined>
stdin?: "pipe" | "inherit" | "ignore"
stdout?: "pipe" | "inherit" | "ignore"
stderr?: "pipe" | "inherit" | "ignore"
}
export interface SpawnedProcess {
readonly exitCode: number | null
readonly exited: Promise<number>
readonly stdout: ReadableStream<Uint8Array> | undefined
readonly stderr: ReadableStream<Uint8Array> | undefined
kill(signal?: NodeJS.Signals): void
}
function toReadableStream(stream: NodeJS.ReadableStream | null): ReadableStream<Uint8Array> | undefined {
if (!stream) {
return undefined
}
return Readable.toWeb(stream as Readable) as ReadableStream<Uint8Array>
}
function wrapNodeProcess(proc: ChildProcess): SpawnedProcess {
let resolveExited: (exitCode: number) => void
let exitCode: number | null = null
const exited = new Promise<number>((resolve) => {
resolveExited = resolve
})
proc.on("exit", (code) => {
exitCode = code ?? 1
resolveExited(exitCode)
})
proc.on("error", () => {
if (exitCode === null) {
exitCode = 1
resolveExited(1)
}
})
return {
get exitCode() {
return exitCode
},
exited,
stdout: toReadableStream(proc.stdout),
stderr: toReadableStream(proc.stderr),
kill(signal?: NodeJS.Signals): void {
try {
if (!signal) {
proc.kill()
return
}
proc.kill(signal)
} catch {}
},
}
}
export function spawnWithWindowsHide(command: string[], options: SpawnOptions): SpawnedProcess {
if (process.platform !== "win32") {
return bunSpawn(command, options)
}
const [cmd, ...args] = command
const proc = nodeSpawn(cmd, args, {
cwd: options.cwd,
env: options.env,
stdio: [options.stdin ?? "ignore", options.stdout ?? "pipe", options.stderr ?? "inherit"],
windowsHide: true,
shell: true,
})
return wrapNodeProcess(proc)
}