Files
oh-my-opencode/src/hooks/team-mode-status-injector/hook.ts
T

127 lines
3.2 KiB
TypeScript

import type { TeamModeConfig } from "../../config/schema/team-mode"
type TransformPart = {
type: string
text?: string
synthetic?: boolean
[key: string]: unknown
}
type TransformMessageInfo = {
role: string
sessionID?: string
[key: string]: unknown
}
type MessageWithParts = {
info: TransformMessageInfo
parts: TransformPart[]
}
type TeamModeStatusInjectorInput = {
sessionID?: string
[key: string]: unknown
}
type TeamModeStatusInjectorOutput = {
messages: MessageWithParts[]
}
export type TeamModeStatusInjectorHook = {
"experimental.chat.messages.transform"?: (
input: TeamModeStatusInjectorInput,
output: TeamModeStatusInjectorOutput,
) => Promise<void>
}
const TEAM_MODE_STATUS_MARKER = "<team_mode_status enabled=\"true\">"
function resolveSessionID(
input: TeamModeStatusInjectorInput,
messages: MessageWithParts[],
): string | undefined {
if (typeof input.sessionID === "string" && input.sessionID.length > 0) {
return input.sessionID
}
for (let index = messages.length - 1; index >= 0; index -= 1) {
const sessionID = messages[index]?.info.sessionID
if (typeof sessionID === "string" && sessionID.length > 0) {
return sessionID
}
}
return undefined
}
function findLastUserMessageIndex(messages: MessageWithParts[]): number {
for (let index = messages.length - 1; index >= 0; index -= 1) {
if (messages[index]?.info.role === "user") {
return index
}
}
return -1
}
function hasInjectedTeamModeStatus(messages: MessageWithParts[]): boolean {
return messages.some((message) =>
message.parts.some(
(part) => part.synthetic === true && part.type === "text" && part.text?.includes(TEAM_MODE_STATUS_MARKER),
),
)
}
function buildTeamModeStatusContent(): string {
return `${TEAM_MODE_STATUS_MARKER}
Team mode is ENABLED for this session.
If the team_* tools are present, that is authoritative proof that team mode is active.
Do not inspect ~/.config/opencode or project config files to verify team mode.
If you need usage guidance, load the team-mode skill. Otherwise use the team_* tools directly.
</team_mode_status>`
}
function createInjectedMessage(sessionID: string): MessageWithParts {
return {
info: {
role: "user",
sessionID,
},
parts: [{ type: "text", text: buildTeamModeStatusContent(), synthetic: true }],
}
}
export function createTeamModeStatusInjector(
config: TeamModeConfig,
): TeamModeStatusInjectorHook {
return {
"experimental.chat.messages.transform": async (
input,
output,
): Promise<void> => {
if (!config.enabled || output.messages.length === 0) {
return
}
if (hasInjectedTeamModeStatus(output.messages)) {
return
}
const sessionID = resolveSessionID(input, output.messages)
if (sessionID === undefined) {
return
}
const lastUserMessageIndex = findLastUserMessageIndex(output.messages)
const injectedMessage = createInjectedMessage(sessionID)
if (lastUserMessageIndex === -1) {
output.messages.unshift(injectedMessage)
return
}
output.messages.splice(lastUserMessageIndex, 0, injectedMessage)
},
}
}