127 lines
3.2 KiB
TypeScript
127 lines
3.2 KiB
TypeScript
import type { TeamModeConfig } from "../../config/schema/team-mode"
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type TransformPart = {
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type: string
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text?: string
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synthetic?: boolean
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[key: string]: unknown
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}
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type TransformMessageInfo = {
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role: string
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sessionID?: string
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[key: string]: unknown
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}
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type MessageWithParts = {
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info: TransformMessageInfo
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parts: TransformPart[]
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}
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type TeamModeStatusInjectorInput = {
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sessionID?: string
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[key: string]: unknown
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}
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type TeamModeStatusInjectorOutput = {
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messages: MessageWithParts[]
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}
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export type TeamModeStatusInjectorHook = {
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"experimental.chat.messages.transform"?: (
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input: TeamModeStatusInjectorInput,
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output: TeamModeStatusInjectorOutput,
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) => Promise<void>
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}
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const TEAM_MODE_STATUS_MARKER = "<team_mode_status enabled=\"true\">"
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function resolveSessionID(
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input: TeamModeStatusInjectorInput,
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messages: MessageWithParts[],
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): string | undefined {
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if (typeof input.sessionID === "string" && input.sessionID.length > 0) {
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return input.sessionID
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}
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for (let index = messages.length - 1; index >= 0; index -= 1) {
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const sessionID = messages[index]?.info.sessionID
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if (typeof sessionID === "string" && sessionID.length > 0) {
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return sessionID
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}
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}
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return undefined
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}
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function findLastUserMessageIndex(messages: MessageWithParts[]): number {
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for (let index = messages.length - 1; index >= 0; index -= 1) {
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if (messages[index]?.info.role === "user") {
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return index
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}
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}
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return -1
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}
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function hasInjectedTeamModeStatus(messages: MessageWithParts[]): boolean {
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return messages.some((message) =>
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message.parts.some(
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(part) => part.synthetic === true && part.type === "text" && part.text?.includes(TEAM_MODE_STATUS_MARKER),
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),
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)
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}
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function buildTeamModeStatusContent(): string {
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return `${TEAM_MODE_STATUS_MARKER}
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Team mode is ENABLED for this session.
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If the team_* tools are present, that is authoritative proof that team mode is active.
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Do not inspect ~/.config/opencode or project config files to verify team mode.
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If you need usage guidance, load the team-mode skill. Otherwise use the team_* tools directly.
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</team_mode_status>`
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}
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function createInjectedMessage(sessionID: string): MessageWithParts {
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return {
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info: {
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role: "user",
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sessionID,
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},
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parts: [{ type: "text", text: buildTeamModeStatusContent(), synthetic: true }],
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}
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}
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export function createTeamModeStatusInjector(
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config: TeamModeConfig,
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): TeamModeStatusInjectorHook {
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return {
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"experimental.chat.messages.transform": async (
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input,
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output,
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): Promise<void> => {
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if (!config.enabled || output.messages.length === 0) {
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return
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}
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if (hasInjectedTeamModeStatus(output.messages)) {
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return
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}
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const sessionID = resolveSessionID(input, output.messages)
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if (sessionID === undefined) {
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return
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}
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const lastUserMessageIndex = findLastUserMessageIndex(output.messages)
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const injectedMessage = createInjectedMessage(sessionID)
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if (lastUserMessageIndex === -1) {
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output.messages.unshift(injectedMessage)
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return
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}
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output.messages.splice(lastUserMessageIndex, 0, injectedMessage)
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},
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}
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}
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