Files
oh-my-opencode/src/hooks/model-fallback/hook.ts
T
YeonGyu-Kim 7895361f42 fix(tests): resolve 5 cross-file test isolation failures
- model-fallback hook: mock selectFallbackProvider and add _resetForTesting()
  to test-setup.ts to clear module-level state between files
- fallback-retry-handler: add afterAll(mock.restore) and use mockReturnValueOnce
  to prevent connected-providers mock leaking to subsequent test files
- opencode-config-dir: use win32.join for Windows APPDATA path construction
  so tests pass on macOS (path.join uses POSIX semantics regardless of
  process.platform override)
- system-loaded-version: use resolveSymlink from file-utils instead of
  realpathSync to handle macOS /var -> /private/var symlink consistently

All 4456 tests pass (0 failures) on full bun test suite.
2026-03-26 09:30:34 +09:00

287 lines
9.1 KiB
TypeScript

import type { FallbackEntry } from "../../shared/model-requirements"
import { getAgentConfigKey } from "../../shared/agent-display-names"
import { AGENT_MODEL_REQUIREMENTS } from "../../shared/model-requirements"
import { readConnectedProvidersCache, readProviderModelsCache } from "../../shared/connected-providers-cache"
import { selectFallbackProvider } from "../../shared/model-error-classifier"
import { transformModelForProvider } from "../../shared/provider-model-id-transform"
import { log } from "../../shared/logger"
import { getTaskToastManager } from "../../features/task-toast-manager"
import type { ChatMessageInput, ChatMessageHandlerOutput } from "../../plugin/chat-message"
type FallbackToast = (input: {
title: string
message: string
variant?: "info" | "success" | "warning" | "error"
duration?: number
}) => void | Promise<void>
type FallbackCallback = (input: {
sessionID: string
providerID: string
modelID: string
variant?: string
}) => void | Promise<void>
export type ModelFallbackState = {
providerID: string
modelID: string
fallbackChain: FallbackEntry[]
attemptCount: number
pending: boolean
}
/**
* Map of sessionID -> pending model fallback state
* When a model error occurs, we store the fallback info here.
* The next chat.message call will use this to switch to the fallback model.
*/
const pendingModelFallbacks = new Map<string, ModelFallbackState>()
const lastToastKey = new Map<string, string>()
const sessionFallbackChains = new Map<string, FallbackEntry[]>()
function canonicalizeModelID(modelID: string): string {
return modelID
.toLowerCase()
.replace(/\./g, "-")
}
export function setSessionFallbackChain(sessionID: string, fallbackChain: FallbackEntry[] | undefined): void {
if (!sessionID) return
if (!fallbackChain || fallbackChain.length === 0) {
sessionFallbackChains.delete(sessionID)
return
}
sessionFallbackChains.set(sessionID, fallbackChain)
}
export function clearSessionFallbackChain(sessionID: string): void {
sessionFallbackChains.delete(sessionID)
}
/**
* Sets a pending model fallback for a session.
* Called when a model error is detected in session.error handler.
*/
export function setPendingModelFallback(
sessionID: string,
agentName: string,
currentProviderID: string,
currentModelID: string,
): boolean {
const agentKey = getAgentConfigKey(agentName)
const requirements = AGENT_MODEL_REQUIREMENTS[agentKey]
const sessionFallback = sessionFallbackChains.get(sessionID)
const fallbackChain = sessionFallback && sessionFallback.length > 0
? sessionFallback
: requirements?.fallbackChain
if (!fallbackChain || fallbackChain.length === 0) {
log("[model-fallback] No fallback chain for agent: " + agentName + " (key: " + agentKey + ")")
return false
}
const existing = pendingModelFallbacks.get(sessionID)
if (existing) {
if (existing.pending) {
log("[model-fallback] Pending fallback already armed for session: " + sessionID)
return false
}
// Preserve progression across repeated session.error retries in same session.
// We only mark the next turn as pending fallback application.
existing.providerID = currentProviderID
existing.modelID = currentModelID
existing.pending = true
if (existing.attemptCount >= existing.fallbackChain.length) {
log("[model-fallback] Fallback chain exhausted for session: " + sessionID)
return false
}
log("[model-fallback] Re-armed pending fallback for session: " + sessionID)
return true
}
const state: ModelFallbackState = {
providerID: currentProviderID,
modelID: currentModelID,
fallbackChain,
attemptCount: 0,
pending: true,
}
pendingModelFallbacks.set(sessionID, state)
log("[model-fallback] Set pending fallback for session: " + sessionID + ", agent: " + agentName)
return true
}
/**
* Gets the next fallback model for a session.
* Increments attemptCount each time called.
*/
export function getNextFallback(
sessionID: string,
): { providerID: string; modelID: string; variant?: string } | null {
const state = pendingModelFallbacks.get(sessionID)
if (!state) return null
if (!state.pending) return null
const { fallbackChain } = state
const providerModelsCache = readProviderModelsCache()
const connectedProviders = providerModelsCache?.connected ?? readConnectedProvidersCache()
const connectedSet = connectedProviders
? new Set(connectedProviders.map((provider) => provider.toLowerCase()))
: null
const isReachable = (entry: FallbackEntry): boolean => {
if (!connectedSet) return true
// Gate only on provider connectivity. Provider model lists can be stale/incomplete,
// especially after users manually add models to opencode.json.
if (entry.providers.some((provider) => connectedSet.has(provider.toLowerCase()))) {
return true
}
const preferredProvider = state.providerID.toLowerCase()
return connectedSet.has(preferredProvider)
}
while (state.attemptCount < fallbackChain.length) {
const attemptCount = state.attemptCount
const fallback = fallbackChain[attemptCount]
state.attemptCount++
if (!isReachable(fallback)) {
log("[model-fallback] Skipping unreachable fallback for session: " + sessionID + ", attempt: " + attemptCount + ", model: " + fallback.model)
continue
}
const providerID = selectFallbackProvider(fallback.providers, state.providerID)
const modelID = transformModelForProvider(providerID, fallback.model)
const isNoOpFallback =
providerID.toLowerCase() === state.providerID.toLowerCase() &&
canonicalizeModelID(modelID) === canonicalizeModelID(state.modelID)
if (isNoOpFallback) {
log("[model-fallback] Skipping no-op fallback for session: " + sessionID + ", attempt: " + attemptCount + ", model: " + fallback.model)
continue
}
state.pending = false
log("[model-fallback] Using fallback for session: " + sessionID + ", attempt: " + attemptCount + ", model: " + fallback.model)
return {
providerID,
modelID,
variant: fallback.variant,
}
}
log("[model-fallback] No more fallbacks for session: " + sessionID)
pendingModelFallbacks.delete(sessionID)
return null
}
/**
* Clears the pending fallback for a session.
* Called after fallback is successfully applied.
*/
export function clearPendingModelFallback(sessionID: string): void {
pendingModelFallbacks.delete(sessionID)
lastToastKey.delete(sessionID)
}
/**
* Checks if there's a pending fallback for a session.
*/
export function hasPendingModelFallback(sessionID: string): boolean {
const state = pendingModelFallbacks.get(sessionID)
return state?.pending === true
}
/**
* Gets the current fallback state for a session (for debugging).
*/
export function getFallbackState(sessionID: string): ModelFallbackState | undefined {
return pendingModelFallbacks.get(sessionID)
}
/**
* Creates a chat.message hook that applies model fallbacks when pending.
*/
export function createModelFallbackHook(args?: { toast?: FallbackToast; onApplied?: FallbackCallback }) {
const toast = args?.toast
const onApplied = args?.onApplied
return {
"chat.message": async (
input: ChatMessageInput,
output: ChatMessageHandlerOutput,
): Promise<void> => {
const { sessionID } = input
if (!sessionID) return
const fallback = getNextFallback(sessionID)
if (!fallback) return
output.message["model"] = {
providerID: fallback.providerID,
modelID: fallback.modelID,
}
if (fallback.variant !== undefined) {
output.message["variant"] = fallback.variant
} else {
delete output.message["variant"]
}
if (toast) {
const key = `${sessionID}:${fallback.providerID}/${fallback.modelID}:${fallback.variant ?? ""}`
if (lastToastKey.get(sessionID) !== key) {
lastToastKey.set(sessionID, key)
const variantLabel = fallback.variant ? ` (${fallback.variant})` : ""
await Promise.resolve(
toast({
title: "Model fallback",
message: `Using ${fallback.providerID}/${fallback.modelID}${variantLabel}`,
variant: "warning",
duration: 5000,
}),
)
}
}
if (onApplied) {
await Promise.resolve(
onApplied({
sessionID,
providerID: fallback.providerID,
modelID: fallback.modelID,
variant: fallback.variant,
}),
)
}
const toastManager = getTaskToastManager()
if (toastManager) {
const variantLabel = fallback.variant ? ` (${fallback.variant})` : ""
toastManager.updateTaskModelBySession(sessionID, {
model: `${fallback.providerID}/${fallback.modelID}${variantLabel}`,
type: "runtime-fallback",
})
}
log("[model-fallback] Applied fallback model: " + JSON.stringify(fallback))
},
}
}
/**
* Resets all module-global state for testing.
* Clears pending fallbacks, toast keys, and session chains.
*/
export function _resetForTesting(): void {
pendingModelFallbacks.clear()
lastToastKey.clear()
sessionFallbackChains.clear()
}