109 lines
2.9 KiB
TypeScript
109 lines
2.9 KiB
TypeScript
import type { SessionState } from "./types"
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// TTL for idle session state entries (10 minutes)
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const SESSION_STATE_TTL_MS = 10 * 60 * 1000
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// Prune interval (every 2 minutes)
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const SESSION_STATE_PRUNE_INTERVAL_MS = 2 * 60 * 1000
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interface TrackedSessionState {
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state: SessionState
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lastAccessedAt: number
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}
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export interface SessionStateStore {
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getState: (sessionID: string) => SessionState
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getExistingState: (sessionID: string) => SessionState | undefined
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cancelCountdown: (sessionID: string) => void
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cleanup: (sessionID: string) => void
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cancelAllCountdowns: () => void
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shutdown: () => void
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}
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export function createSessionStateStore(): SessionStateStore {
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const sessions = new Map<string, TrackedSessionState>()
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// Periodic pruning of stale session states to prevent unbounded Map growth
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let pruneInterval: ReturnType<typeof setInterval> | undefined
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pruneInterval = setInterval(() => {
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const now = Date.now()
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for (const [sessionID, tracked] of sessions.entries()) {
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if (now - tracked.lastAccessedAt > SESSION_STATE_TTL_MS) {
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cancelCountdown(sessionID)
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sessions.delete(sessionID)
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}
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}
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}, SESSION_STATE_PRUNE_INTERVAL_MS)
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// Allow process to exit naturally even if interval is running
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if (typeof pruneInterval === "object" && "unref" in pruneInterval) {
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pruneInterval.unref()
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}
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function getState(sessionID: string): SessionState {
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const existing = sessions.get(sessionID)
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if (existing) {
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existing.lastAccessedAt = Date.now()
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return existing.state
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}
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const state: SessionState = {
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consecutiveFailures: 0,
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}
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sessions.set(sessionID, { state, lastAccessedAt: Date.now() })
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return state
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}
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function getExistingState(sessionID: string): SessionState | undefined {
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const existing = sessions.get(sessionID)
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if (existing) {
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existing.lastAccessedAt = Date.now()
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return existing.state
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}
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return undefined
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}
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function cancelCountdown(sessionID: string): void {
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const tracked = sessions.get(sessionID)
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if (!tracked) return
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const state = tracked.state
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if (state.countdownTimer) {
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clearTimeout(state.countdownTimer)
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state.countdownTimer = undefined
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}
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if (state.countdownInterval) {
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clearInterval(state.countdownInterval)
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state.countdownInterval = undefined
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}
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state.inFlight = false
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state.countdownStartedAt = undefined
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}
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function cleanup(sessionID: string): void {
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cancelCountdown(sessionID)
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sessions.delete(sessionID)
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}
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function cancelAllCountdowns(): void {
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for (const sessionID of sessions.keys()) {
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cancelCountdown(sessionID)
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}
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}
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function shutdown(): void {
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clearInterval(pruneInterval)
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cancelAllCountdowns()
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sessions.clear()
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}
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return {
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getState,
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getExistingState,
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cancelCountdown,
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cleanup,
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cancelAllCountdowns,
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shutdown,
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}
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}
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