fix(ralph-loop): revalidate ownership and harden commit/session-creation failures
Three correctness fixes on top of the dispatch-before-commit invariant: - ralph-loop-event-handler.ts: after idleSettleMs, also require state ownership and non-verification-pending to match the event source before dispatching. Applied to both the session.idle and session.error retry paths. - verification-failure-handler.ts: if incrementIteration fails after a successful continuation injection, clear the loop state and emit a warning toast instead of returning success. - session-reset-strategy.ts: catch thrown session.create errors so they route through the typed session_creation_rejected path instead of surfacing as an unhandled rejection.
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@@ -278,6 +278,17 @@ export function createRalphLoopEventHandler(
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if (!stateAfterSettle || !stateAfterSettle.active) {
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return
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}
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if (stateAfterSettle.session_id !== undefined && stateAfterSettle.session_id !== sessionID) {
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log(`[${HOOK_NAME}] Skipped: state rebound during settle window`, {
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sessionID,
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currentOwner: stateAfterSettle.session_id,
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})
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return
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}
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if (stateAfterSettle.verification_pending) {
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log(`[${HOOK_NAME}] Skipped: state entered verification_pending during settle window`, { sessionID })
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return
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}
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const nextIteration = stateAfterSettle.iteration + 1
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const previewState: RalphLoopState = { ...stateAfterSettle, iteration: nextIteration }
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@@ -401,6 +412,17 @@ export function createRalphLoopEventHandler(
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if (!stateAfterSettle || !stateAfterSettle.active) {
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return
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}
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if (stateAfterSettle.session_id !== undefined && stateAfterSettle.session_id !== sessionID) {
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log(`[${HOOK_NAME}] Skipped: state rebound during settle window`, {
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sessionID,
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currentOwner: stateAfterSettle.session_id,
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})
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return
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}
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if (stateAfterSettle.verification_pending) {
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log(`[${HOOK_NAME}] Skipped: state entered verification_pending during settle window`, { sessionID })
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return
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}
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const nextIteration = stateAfterSettle.iteration + 1
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const previewState: RalphLoopState = { ...stateAfterSettle, iteration: nextIteration }
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@@ -7,23 +7,31 @@ export async function createIterationSession(
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parentSessionID: string,
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directory: string,
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): Promise<string | null> {
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const createResult = await ctx.client.session.create({
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body: {
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parentID: parentSessionID,
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title: "Ralph Loop Iteration",
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},
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query: { directory },
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})
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try {
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const createResult = await ctx.client.session.create({
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body: {
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parentID: parentSessionID,
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title: "Ralph Loop Iteration",
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},
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query: { directory },
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})
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if (createResult.error || !createResult.data?.id) {
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log("[ralph-loop] Failed to create iteration session", {
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if (createResult.error || !createResult.data?.id) {
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log("[ralph-loop] Failed to create iteration session", {
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parentSessionID,
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error: String(createResult.error ?? "No session ID returned"),
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})
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return null
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}
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return createResult.data.id
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} catch (error: unknown) {
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log("[ralph-loop] session.create threw during iteration session creation", {
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parentSessionID,
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error: String(createResult.error ?? "No session ID returned"),
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error: String(error),
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})
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return null
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}
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return createResult.data.id
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}
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export async function selectSessionInTui(
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@@ -122,6 +122,14 @@ export async function handleFailedVerification(
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const committed = loopState.incrementIteration()
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if (!committed) {
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log(`[${HOOK_NAME}] Failed to commit iteration after verification restart`, { parentSessionID })
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loopState.clear()
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showToastBestEffort(ctx, {
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title: "Ralph Loop Failed",
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message: "Verification continuation dispatched but iteration commit failed",
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variant: "warning",
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duration: 5000,
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})
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return false
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}
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await ctx.client.tui?.showToast?.({
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